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    文件類型: .zip
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    發(fā)布日期: 2024-01-30
  • 語(yǔ)言: C/C++
  • 標(biāo)簽: 游戲代碼??

資源簡(jiǎn)介

通過(guò)MFC平臺(tái),使用C++語(yǔ)句實(shí)現(xiàn)。全屏以及多位圖的移動(dòng),是這個(gè)游戲所包含的內(nèi)容,當(dāng)然,這個(gè)游戲的多位圖移動(dòng),也是游戲本身決定的,我們必須設(shè)置我們的程序,讓程序自己去執(zhí)行,去移動(dòng),去顯示計(jì)算機(jī)的優(yōu)越性。 這個(gè)游戲,它是一個(gè)更加復(fù)雜的社會(huì),它不再只是玩者一個(gè)人充當(dāng)角色。所以,我們新建了各自的類。通過(guò)類之間的相互調(diào)用,去實(shí)現(xiàn)游戲的功能。

資源截圖

代碼片段和文件信息

//?5_1.cpp?:?Defines?the?class?behaviors?for?the?application.
//

#include?“stdafx.h“
#include?“5_1.h“

#include?“MainFrm.h“
#include?“5_1Doc.h“
#include?“5_1View.h“

#ifdef?_DEBUG
#define?new?DEBUG_NEW
#undef?THIS_FILE
static?char?THIS_FILE[]?=?__FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
//?CMy5_1App

BEGIN_MESSAGE_MAP(CMy5_1App?CWinApp)
//{{AFX_MSG_MAP(CMy5_1App)
ON_COMMAND(ID_APP_ABOUT?OnAppAbout)
//?NOTE?-?the?ClassWizard?will?add?and?remove?mapping?macros?here.
//????DO?NOT?EDIT?what?you?see?in?these?blocks?of?generated?code!
//}}AFX_MSG_MAP
//?Standard?file?based?document?commands
ON_COMMAND(ID_FILE_NEW?CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN?CWinApp::OnFileOpen)
//?Standard?print?setup?command
ON_COMMAND(ID_FILE_PRINT_SETUP?CWinApp::OnFilePrintSetup)
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
//?CMy5_1App?construction

CMy5_1App::CMy5_1App()
{
//?TODO:?add?construction?code?here
//?Place?all?significant?initialization?in?InitInstance
}

/////////////////////////////////////////////////////////////////////////////
//?The?one?and?only?CMy5_1App?object

CMy5_1App?theApp;

/////////////////////////////////////////////////////////////////////////////
//?CMy5_1App?initialization

BOOL?CMy5_1App::InitInstance()
{
AfxEnableControlContainer();

//?Standard?initialization
//?If?you?are?not?using?these?features?and?wish?to?reduce?the?size
//??of?your?final?executable?you?should?remove?from?the?following
//??the?specific?initialization?routines?you?do?not?need.

#ifdef?_AFXDLL
Enable3dControls(); //?Call?this?when?using?MFC?in?a?shared?DLL
#else
Enable3dControlsStatic(); //?Call?this?when?linking?to?MFC?statically
#endif

//?Change?the?registry?key?under?which?our?settings?are?stored.
//?TODO:?You?should?modify?this?string?to?be?something?appropriate
//?such?as?the?name?of?your?company?or?organization.
SetRegistryKey(_T(“Local?AppWizard-Generated?Applications“));

LoadStdProfileSettings();??//?Load?standard?INI?file?options?(including?MRU)

//?Register?the?application‘s?document?templates.??Document?templates
//??serve?as?the?connection?between?documents?frame?windows?and?views.

CSingleDocTemplate*?pDocTemplate;
pDocTemplate?=?new?CSingleDocTemplate(
IDR_MAINframe
RUNTIME_CLASS(CMy5_1Doc)
RUNTIME_CLASS(CMainframe)???????//?main?SDI?frame?window
RUNTIME_CLASS(CMy5_1View));
AddDocTemplate(pDocTemplate);

//?Parse?command?line?for?standard?shell?commands?DDE?file?open
CCommandLineInfo?cmdInfo;
ParseCommandLine(cmdInfo);

//?Dispatch?commands?specified?on?the?command?line
if?(!ProcessShellCommand(cmdInfo))
return?FALSE;

//?The?one?and?only?window?has?been?initialized?so?show?and?update?it.
m_pMainWnd->ShowWindow(SW_SHOW);
m_pMainWnd->UpdateWindow();

return?TRUE;
}


/////////////////

?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2017-07-24?18:57??消滅炸彈\
?????文件??????246520??2017-06-19?14:56??消滅炸彈\5_1.aps
?????文件????????1898??2002-02-28?21:02??消滅炸彈\5_1.clw
?????文件????????4338??2017-06-13?09:19??消滅炸彈\5_1.cpp
?????文件????????5672??2001-11-06?13:16??消滅炸彈\5_1.dsp
?????文件????????1335??2017-06-13?09:19??消滅炸彈\5_1.h
?????文件??????148480??2002-02-28?21:02??消滅炸彈\5_1.ncb
?????文件??????????22??2017-06-19?14:51??消滅炸彈\5_1.opensdf
?????文件???????58880??2002-02-28?21:02??消滅炸彈\5_1.opt
?????文件?????????240??2002-02-28?21:02??消滅炸彈\5_1.plg
?????文件???????11193??2017-06-19?14:56??消滅炸彈\5_1.rc
?????文件????71520256??2017-06-19?14:56??消滅炸彈\5_1.sdf
?????文件?????????951??2017-06-13?08:45??消滅炸彈\5_1.sln
?????文件???????34816??2017-06-19?14:50??消滅炸彈\5_1.v12.suo
?????文件????????8863??2017-06-17?00:05??消滅炸彈\5_1.vcxproj
?????文件????????4067??2017-06-17?00:05??消滅炸彈\5_1.vcxproj.filters
?????文件????????1716??2017-06-13?10:21??消滅炸彈\5_1Doc.cpp
?????文件????????1456??2001-11-04?15:12??消滅炸彈\5_1Doc.h
?????文件????????6575??2017-06-13?08:54??消滅炸彈\5_1View.cpp
?????文件????????2057??2001-11-07?14:39??消滅炸彈\5_1View.h
?????目錄???????????0??2019-01-03?10:01??消滅炸彈\Backup\
?????文件?????????514??2001-11-05?17:24??消滅炸彈\Ball.cpp
?????文件?????????515??2001-11-05?17:45??消滅炸彈\Ball.h
?????文件?????????516??2001-11-06?16:50??消滅炸彈\Ball1.cpp
?????文件?????????516??2001-11-06?17:42??消滅炸彈\Ball1.h
?????目錄???????????0??2017-07-24?18:57??消滅炸彈\Debug\
?????文件????????1164??2017-06-13?08:56??消滅炸彈\Debug\5_1.Build.CppClean.log
?????文件??????370176??2017-06-19?14:57??消滅炸彈\Debug\5_1.exe
?????文件?????1692464??2017-06-19?14:57??消滅炸彈\Debug\5_1.ilk
?????文件????????1720??2017-06-19?14:57??消滅炸彈\Debug\5_1.log
?????文件???????41268??2017-06-13?10:04??消滅炸彈\Debug\5_1.obj
............此處省略54個(gè)文件信息

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