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VS2008編寫基于遺傳算法的C#五子棋游戲源碼
VS2008編寫基于遺傳算法的C#五子棋游戲源碼

代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.Text;
using?System.Drawing;
using?GoBangProject.structs;
using?GoBangProject.GeneticAlgorithm;
namespace?GoBangProject
{
????public?class?Conf
????{
????????///?
????????///?棋盤寬度
????????///?
????????public?static?readonly??int?ChessWidth?=?15;
????????///?
????????///?棋盤高度
????????///?
????????public?static?readonly?int?ChessHeight?=?15;
????????///?
????????///?作為全局空標記
????????///?
????????public?static?readonly?Point?NullPoint?=?new?Point(-1?-1);
????????///?
????????///?記錄當前下棋方
????????///?
????????public?static?ChessType?CurrentTurn?=?ChessType.BLACK;
????????///?
????????///?記錄上一步下的位置
????????///?
????????public?static?ChessPoint?LastPoint;
????????///?
????????///?下棋的歷史記錄
????????///?
????????public?static?List?globleRoute;
????????///?
????????///?AI智能探測棋路的狀態
????????///?
????????public?static?Boolean?AIRouterState?=?false;
????}
}
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
-----------?---------??----------?-----??----
???????????????250671????????????????????39
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