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大小: 168KB文件類型: .rar金幣: 2下載: 1 次發布日期: 2021-06-12
- 語言: C#
- 標簽: directinput??手柄??
資源簡介
基于 directinput 手柄操控、包含震動 源碼

代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.Linq;
using?System.Text;
using?Microsoft.DirectX;
using?Microsoft.DirectX.DirectInput;
namespace?DxJoystickCtrl
{
????///?
????///?手柄\搖桿信息獲取于設置力反饋控制類
????///?該類型由CSDN?Icdbow?整理編寫,如有不到之處歡迎發函指導?icdbow@tom.com
????///?
????class?JoystickControls
????{
????????///?
????????///?實例化
????????///?
????????public?JoystickControls(System.Windows.Forms.Control?Parent)
????????{
????????????joysticks?=?new?List();
????????????forces?=?new?Dictionaryject>[Manager.GetDevices(DeviceClass.GameControl?EnumDevicesFlags.AttachedOnly).Count];
????????????foreach?(DeviceInstance?info?in?Manager.GetDevices(DeviceClass.GameControl?EnumDevicesFlags.AttachedOnly))
????????????{
????????????????Device?myJoy?=?new?Device(info.InstanceGuid);
????????????????myJoy.SetCooperativeLevel(Parent?CooperativeLevelFlags.Background?|?CooperativeLevelFlags.Exclusive);
????????????????//Axis的絕對位置模式設定?
????????????????myJoy.Properties.AxisModeAbsolute?=?true;
????????????????myJoy.Properties.AutoCenter?=?false;
????????????????myJoy.Acquire();
????????????????int[]?axis?=?null;
????????????????foreach?(DeviceobjectInstance?doi?in?myJoy.objects)
????????????????{
????????????????????if?((doi.objectId?&?(int)DeviceobjectTypeFlags.Axis)?!=?0)
????????????????????{
????????????????????????myJoy.Properties.SetRange(ParameterHow.ById?doi.objectId?new?InputRange(-128?128));
????????????????????}
????????????????????int[]?temp;
????????????????????if?((doi.Flags?&?(int)objectInstanceFlags.Actuator)?!=?0)
????????????????????{
????????????????????????if?(axis?!=?null)
????????????????????????{
????????????????????????????temp?=?new?int[axis.Length?+?1];
????????????????????????????axis.CopyTo(temp?0);
????????????????????????????axis?=?temp;
????????????????????????}
????????????????????????else
????????????????????????{
????????????????????????????axis?=?new?int[1];
????????????????????????}
????????????????????????axis[axis.Length?-?1]?=?doi.Offset;
????????????????????}
????????????????}
????????????????//將Joystick的Device追加到Joystick列表
????????????????joysticks.Add(myJoy);
????????????????forces[joysticks.Count?-?1]?=?new?Dictionaryject>();
????????????????try
????????????????{
????????????????????if?(axis?!=?null)
????????????????????{
????????????????????????forces[joysticks.Count?-?1].Add(ForceType.VeryBriefJolt?InitializeForce(myJoy?EffectType.ConstantForce?axis?6000?EffectFlags.objectOffsets?|?EffectFlags.Spherical?150000));
????????????????????????forces[joysticks.Count?-?1].Add(ForceType.BriefJolt?InitializeForce(myJoy?EffectType.ConstantForce?axis?10000?EffectFlags.objectOffsets?|?EffectFlags.Spherical?250000));
????????????????????????forces[joysticks.Count?-?1].Add(ForceType.LowRumble?InitializeForce(myJoy?EffectType.ConstantForce?axis?2000?
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????文件?????151552??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\bin\Debug\DxJoystickCtrl.exe
?????文件??????34304??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\bin\Debug\DxJoystickCtrl.pdb
?????文件??????11608??2011-09-01?22:06??DxJoystickCtrl\DxJoystickCtrl\bin\Debug\DxJoystickCtrl.vshost.exe
?????文件????????490??2009-08-31?00:40??DxJoystickCtrl\DxJoystickCtrl\bin\Debug\DxJoystickCtrl.vshost.exe.manifest
?????文件???????4408??2011-09-01?19:57??DxJoystickCtrl\DxJoystickCtrl\DxJoystickCtrl.csproj
?????文件??????67646??2011-09-01?19:57??DxJoystickCtrl\DxJoystickCtrl\Joy.ico
?????文件???????6460??2011-09-01?21:52??DxJoystickCtrl\DxJoystickCtrl\JoystickControls.cs
?????文件???????6982??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\Main_Form.cs
?????文件???????3145??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\Main_Form.Designer.cs
?????文件?????107589??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\Main_Form.resx
?????文件???????6322??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache
?????文件????????838??2011-09-01?22:06??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DxJoystickCtrl.csproj.FileListAbsolute.txt
?????文件?????151552??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DxJoystickCtrl.exe
?????文件??????68212??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DxJoystickCtrl.Main_Form.resources
?????文件??????34304??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DxJoystickCtrl.pdb
?????文件????????180??2011-09-01?19:57??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\DxJoystickCtrl.Properties.Resources.resources
?????文件???????1030??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\GenerateResource-ResGen.read.1.tlog
?????文件????????710??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\GenerateResource-ResGen.write.1.tlog
?????文件???????8722??2011-08-31?11:48??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\ResolveAssemblyReference.cache
?????文件????????499??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Program.cs
?????文件???????1360??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Properties\AssemblyInfo.cs
?????文件???????2878??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Properties\Resources.Designer.cs
?????文件???????5612??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Properties\Resources.resx
?????文件???????1099??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Properties\Settings.Designer.cs
?????文件????????249??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\Properties\Settings.settings
?????文件????????884??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl.sln
????..A..H.?????19968??2011-09-01?19:59??DxJoystickCtrl\DxJoystickCtrl.suo
?????文件??????67646??2011-09-01?19:55??DxJoystickCtrl\Joy.ico
?????目錄??????????0??2011-08-31?11:45??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug\TempPE
?????目錄??????????0??2011-09-01?22:04??DxJoystickCtrl\DxJoystickCtrl\obj\x86\Debug
............此處省略10個文件信息
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