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大小: 1.03MB文件類型: .rar金幣: 2下載: 0 次發布日期: 2023-08-30
- 語言: C#
- 標簽: C#??KeyBoardMast??源碼??
資源簡介
C# KeyBoardMaster 源碼, 加入了射擊音效等,分享給大家

代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.ComponentModel;
using?System.Data;
using?System.Drawing;
using?System.Linq;
using?System.Text;
using?System.Threading.Tasks;
using?System.Windows.Forms;
using?System.Media;
namespace?KeyoardMaster
{
????public?partial?class?FrmGame?:?Form
????{
????????Game?myGame;
????????
????????public?FrmGame()
????????{
????????????InitializeComponent();
????????}
????????private?void?開始ToolStripMenuItem_Click(object?sender?EventArgs?e)
????????{
????????????Txt.Enabled?=?true;
????????????Txt.Focus();
????????????myGame?=?new?Game(PicShow1000);
????????????myGame.Start();
????????????if?(timerPicShow.Enabled?==?false)?timerPicShow.Start();
????????}
????????private?void?timerPicShow_Tick(object?sender?EventArgs?e)
????????{
????????????//清除bmp
????????????Graphics?grb?=?Graphics.FromImage(myGame.bmp);
????????????grb.Clear(Color.Black);
????????????//畫unit
????????????for?(int?i?=?0;?i?????????????{
????????????????myGame.unitlist[i].Show(grb);
????????????}
????????????//畫坦克
????????????myGame.myTank.Show(grb);
????????????//將bmp畫到picshow
????????????Graphics?grpic?=?PicShow.CreateGraphics();
????????????grpic.DrawImage(myGame.bmp?0?0);
????????????//更新lblScore
????????????LblScore.Text?=?“當前分數:“?+?myGame.GetScore().ToString();
????????????//更新lblLevel
????????????LblLevel.Text?=?“Level:“?+?myGame.GetLevel();
????????????
????????????if(myGame.GetLevel()<5)
????????????{
????????????????LblLevel.Font?=?new?Font(“宋體“?10?+?myGame.GetLevel()Fontstyle.Italic);
????????????????LblLevel.ForeColor?=?Color.Black;
????????????}
????????????else?if(myGame.GetLevel()<10)
????????????{
????????????????LblLevel.Font?=?new?Font(“宋體“?10?+?myGame.GetLevel()Fontstyle.Bold|Fontstyle.Italic);
????????????????LblLevel.ForeColor?=?Color.Blue;
????????????}
????????????else?
????????????{
????????????????LblLevel.Font?=?new?Font(“楷體“?10?+?2*myGame.GetLevel()?Fontstyle.Bold?|?Fontstyle.Italic);
????????????????LblLevel.ForeColor?=?Color.Red;
????????????}
????????}
????????private?void?Txt_TextChanged(object?sender?EventArgs?e)
????????{
????????????myGame.myTank.SetStr(Txt.Text);
????????}
????????private?void?FrmGame_Load(object?sender?EventArgs?e)
????????{
????????????Txt.Enabled?=?false;
????????}
????????private?void?Txt_KeyPress(object?sender?KeyPressEventArgs?e)
????????{
????????????if?(e.KeyChar?==?Convert.ToChar(13))
????????????{
????????????????//判斷txt.text是否等于某個unit的名字
????????????????for?(int?i?=?0;?i?????????????????{
????????????????????if?(myGame.unitlist[i].GetName()?==?Txt.Text)
????????????????????{
????????????????????????//聲音
????????????????????????myGame.ShootSound();
????????????????????????//激光動畫
????????????????????????myGame.myTank.SetAim(myGame.unitlist[i].GetCenterX()?myGame.unitlist[i].GetCenterY());
??????????
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????文件????????189??2016-12-29?19:37??KeyoardMaster\App.config
?????文件??????84992??2017-03-23?13:46??KeyoardMaster\bin\Debug\KeyoardMaster.exe
?????文件????????189??2016-12-29?19:37??KeyoardMaster\bin\Debug\KeyoardMaster.exe.config
?????文件??????38400??2017-03-23?13:46??KeyoardMaster\bin\Debug\KeyoardMaster.pdb
?????文件??????22696??2017-03-23?13:48??KeyoardMaster\bin\Debug\KeyoardMaster.vshost.exe
?????文件????????189??2016-12-29?19:37??KeyoardMaster\bin\Debug\KeyoardMaster.vshost.exe.config
?????文件?????308252??2016-12-24?15:07??KeyoardMaster\bin\Debug\Sound\升級.wav
?????文件?????328732??2016-12-24?15:07??KeyoardMaster\bin\Debug\Sound\失敗.wav
?????文件?????186672??2016-12-30?13:02??KeyoardMaster\bin\Debug\Sound\開始.wav
?????文件?????138346??2016-12-30?12:36??KeyoardMaster\bin\Debug\Sound\激光1.wav
?????文件?????142954??2016-12-30?12:36??KeyoardMaster\bin\Debug\Sound\激光2.wav
?????文件?????189006??2016-12-30?12:35??KeyoardMaster\bin\Debug\Sound\激光3.wav
?????文件??????76468??2016-12-30?13:03??KeyoardMaster\bin\Debug\Sound\落水.wav
?????文件???????4027??2017-03-23?13:43??KeyoardMaster\FrmGame.cs
?????文件???????6734??2017-03-23?13:43??KeyoardMaster\FrmGame.Designer.cs
?????文件?????107988??2017-03-23?13:43??KeyoardMaster\FrmGame.resx
?????文件???????4243??2017-03-23?13:46??KeyoardMaster\Game.cs
?????文件???????4090??2017-03-23?13:43??KeyoardMaster\KeyoardMaster.csproj
?????文件???????1464??2016-12-30?11:22??KeyoardMaster\obj\Debug\DesignTimeResolveAssemblyReferences.cache
?????文件???????7336??2017-03-23?13:43??KeyoardMaster\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
?????文件????????872??2017-03-23?13:48??KeyoardMaster\obj\Debug\KeyoardMaster.csproj.FileListAbsolute.txt
?????文件???????1136??2017-03-23?13:43??KeyoardMaster\obj\Debug\KeyoardMaster.csproj.GenerateResource.Cache
?????文件???????2542??2016-12-30?14:37??KeyoardMaster\obj\Debug\KeyoardMaster.csprojResolveAssemblyReference.cache
?????文件??????84992??2017-03-23?13:46??KeyoardMaster\obj\Debug\KeyoardMaster.exe
?????文件??????68212??2017-03-23?13:43??KeyoardMaster\obj\Debug\KeyoardMaster.FrmGame.resources
?????文件??????38400??2017-03-23?13:46??KeyoardMaster\obj\Debug\KeyoardMaster.pdb
?????文件????????180??2017-03-23?13:43??KeyoardMaster\obj\Debug\KeyoardMaster.Properties.Resources.resources
?????文件??????????0??2016-12-29?19:37??KeyoardMaster\obj\Debug\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
?????文件??????????0??2016-12-29?19:37??KeyoardMaster\obj\Debug\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
?????文件??????????0??2016-12-29?19:37??KeyoardMaster\obj\Debug\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
............此處省略21個文件信息
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