資源簡(jiǎn)介
C#大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)(簡(jiǎn)單),內(nèi)容比較簡(jiǎn)單,實(shí)現(xiàn)增刪改查,輪播等效果

代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.ComponentModel;
using?System.Data;
using?System.Drawing;
using?System.Linq;
using?System.Text;
using?System.Threading.Tasks;
using?System.Windows.Forms;
using?System.Data.SqlClient;
using?System.Configuration;
using?System.Collections;
namespace?UniversityGamesManage
{
????public?partial?class?addAthlete?:?Form
????{
????????public?Bitmap?m_Bitmap?=?null;
????????public?string?path;
????????public?addAthlete()
????????{
????????????InitializeComponent();
????????}
????????
????????private?void?addAthlete_Load(object?sender?EventArgs?e)?
????????{
????????????string?ico?=?Application.StartupPath?+?“\\..\\..\\img\\logo.ico“;??//應(yīng)用圖標(biāo)地址
????????????this.Icon?=?new?Icon(ico);????//設(shè)置?本課設(shè)的圖標(biāo)
????????????textBox2.ImeMode?=?System.Windows.Forms.ImeMode.On;
????????????college();
????????????game();
????????????pictureBox1.Image?=?Image.FromFile(Application.StartupPath?+?“\\..\\..\\img\\initHead.jpg“);
????????}
????????private?void?button1_Click(object?sender?EventArgs?e)?//添加
????????{
????????????string?sno?=?textBox1.Text;
????????????string?name?=?textBox2.Text;
????????????string?college?=?comboBox1.Text;
????????????string?game?=?comboBox2.Text;
????????????string?headUrl?=?path;
????????????SqlConnection?conVerify?=?new?SqlConnection(ConfigurationManager.ConnectionStrings[“conn“].ConnectionString);
????????????conVerify.Open();
????????????SqlCommand?cmdconVerify?=?conVerify.CreateCommand();
????????????//把輸入的數(shù)據(jù)拼接成sql語(yǔ)句,并交給cmd對(duì)象
????????????cmdconVerify.CommandText?=?“select?*?from?[Athlete]?where?sno=‘“?+?sno?+?“‘“;
????????????//用cmd的函數(shù)執(zhí)行語(yǔ)句,返回SqlDataReader對(duì)象drdr就是返回的結(jié)果集(也就是數(shù)據(jù)庫(kù)中查詢到的表數(shù)據(jù))
????????????SqlDataReader?dr?=?cmdconVerify.ExecuteReader();
????????????//用dr的read函數(shù),每執(zhí)行一次,返回一個(gè)包含下一行數(shù)據(jù)的集合dr,在執(zhí)行read函數(shù)之前,dr并不是集合
????????????if?(dr.Read())
????????????{
????????????????MessageBox.Show(“該名運(yùn)動(dòng)員已經(jīng)存在,請(qǐng)不要重復(fù)添加“);
????????????????//用完后關(guān)閉連接,以免影響其他程序訪問
????????????????conVerify.Close();
????????????}
????????????else
????????????{
????????????????SqlConnection?con?=?new?SqlConnection(ConfigurationManager.ConnectionStrings[“conn“].ConnectionString);
????????????????//將連接打開
????????????????con.Open();
????????????????//執(zhí)行con對(duì)象的函數(shù),返回一個(gè)SqlCommand類型的對(duì)象
????????????????SqlCommand?cmd?=?con.CreateCommand();
????????????????//拼寫語(yǔ)句
????????????????cmd.CommandText?=?“insert?into?[Athlete]?values(‘“?+?sno?+?“‘‘“?+?name?+?“‘‘“??+?college?+?“‘‘“?+?game?+?“‘‘“+headUrl+?“‘)“;
????????????????//增刪改用ExecuteNonQuery,會(huì)返回一個(gè)整型數(shù)字
????????????????int?count?=?cmd.ExecuteNonQuery();
????????????????if?(count?>?0)
????????????????{
????????????????????MessageBox.Show(“添加成功“);
????????????????}
????????????????else
????????????????{
????????????????????MessageBox.Show(“添加失敗“);
????????????????}
????????????????con.Close();
????????????}
????????}
????????private?void?button2_Click(object?sender?EventArgs?e)?//關(guān)閉
????????
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2019-06-20?05:40??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\
?????目錄???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\
?????目錄???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\
?????目錄???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\
?????目錄???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\
?????文件???????81920??2019-06-20?17:01??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\.suo
?????目錄???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\Server\
?????目錄???????????0??2019-06-20?17:01??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\Server\sqlite3\
?????文件???????????0??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\Server\sqlite3\db.lock
?????文件??????720896??2019-06-20?17:01??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\.vs\UniversityGamesManage\v15\Server\sqlite3\storage.ide
?????目錄???????????0??2019-06-20?16:58??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\
?????文件?????????372??2019-06-19?22:31??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\App.config
?????文件????????6990??2019-06-20?15:49??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\AthleteInfo.Designer.cs
?????文件????????4937??2019-06-20?15:49??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\AthleteInfo.cs
?????文件????????6022??2019-06-20?15:49??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\AthleteInfo.resx
?????文件?????????542??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Program.cs
?????目錄???????????0??2019-06-20?00:23??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\
?????文件????????1358??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\AssemblyInfo.cs
?????文件????????8722??2019-06-20?00:23??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\Resources.Designer.cs
?????文件????????9802??2019-06-20?00:23??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\Resources.resx
?????文件????????1108??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\Settings.Designer.cs
?????文件?????????249??2019-06-19?21:54??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\Properties\Settings.settings
?????文件????????7453??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\UniversityGamesManage.csproj
?????文件?????????228??2019-06-19?22:53??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\UniversityGamesManage.csproj.user
?????文件????????9921??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addAthlete.Designer.cs
?????文件????????5853??2019-06-20?15:49??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addAthlete.cs
?????文件??????111718??2019-06-20?15:49??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addAthlete.resx
?????文件????????4244??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addCollege.Designer.cs
?????文件????????2945??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addCollege.cs
?????文件????????5817??2019-06-20?14:13??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addCollege.resx
?????文件????????4143??2019-06-20?12:57??大學(xué)生運(yùn)動(dòng)會(huì)管理系統(tǒng)\UniversityGamesManage\UniversityGamesManage\addGame.Designer.cs
............此處省略102個(gè)文件信息
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