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    文件類型: .rar
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    發布日期: 2020-12-14
  • 語言: C#
  • 標簽: 上傳工具??

資源簡介

    一.概述: 
   
  本文通過一個實例向大家介紹用Visual C#進行Internet通訊編程的一些基本知識。我們知道.Net類包含了請求/響應層、應用協議層、傳輸層等層次。在本程序中,我們運用了位于請求/響應層的WebRequest類以及WebClient類等來實現高抽象程度的Internet通訊服務。本程序的功能是完成網絡文件的下載。 
   
  二.實現原理: 
   
  程序實現的原理比較簡單,主要用到了WebClient類和FileStream類。其中WebClient類處于System.Net名字空間中,該類的主要功能是提供向URI標識的資源發送數據和從URI標識的資源接收數據的公共方法。我們利用其中的DownloadFile()方法將網絡文件下載到本地。然后用FileStream類的實例對象以數據流的方式將文件數據寫入本地文件。這樣就完成了網絡文件的下載。 
   
  三.實現步驟: 
   
  首先,打開Visual Studio.Net,新建一個Visual C# Windows應用程序的工程,不妨命名為"MyGetCar"。 
接著,布置主界面。我們先往主窗體上添加如下控件:兩個標簽控件、兩個文本框控件、一個按鈕控件以及一個狀態欄控件。最終的主窗體如下圖所示: 
   
   
   
  完成主窗體的設計,我們接著完成代碼的編寫。 
   
  在理解了基本原理的基礎上去完成代碼的編寫是相當容易。程序中我們主要用到的是WebClient類,不過在我們調用WebClient類的實例對象前,我們需要用WebRequest類的對象發出對統一資源標識符(URI)的請求。 
   
try 

WebRequest myre=WebRequest.Create(URLAddress); 

catch(WebException exp) 

MessageBox.Show(exp.Message,"Error"); 

   
  這是一個try-catch語句,try塊完成向URI的請求,catch塊則捕捉可能的異常并顯示異常信息。其中的URLAddress為被請求的網絡主機名。 
   
  在請求成功后,我們就可以運用WebClient類的實例對象中的DownloadFile()方法實現文件的下載了。其函數原型如下: 
   
public void DownloadFile( string address, string fileName); 
   
  其中,參數address為從中下載數據的 URI,fileName為要接收數據的本地文件的名稱。 
之后我們用OpenRead()方法來打開一個可讀的流,該流完成從具有指定URI的資源下載數據的功能。其函數原型如下: 
   
 ublic Stream OpenRead(string address); 
  
  其中,參數address同上。 
   
  最后就是新建一個StreamReader對象從中讀取文件的數據,并運用一個while循環體不斷讀取數據,只到讀完所有的數據。 
   
  還有在使用以上方法時,你將可能需要處理以下幾種異常: 
   
   WebException:下載數據時發生錯誤。 
   
   UriFormatException:通過組合 BaseAddress、address 和 QueryString 所構成的 URI 無效。 
   
  這部分的代碼如下:(client為WebClient對象,在本類的開頭處聲明即可) 
   
statusBar.Text = "開始下載文件..."; 
client.DownloadFile(URLAddress,fileName); 
Stream str = client.OpenRead(URLAddress); 
StreamReader reader = new StreamReader(str); 
byte[] mbyte = new byte[100000]; 
int allmybyte = (int)mbyte.Length; 
int startmbyte = 0; 
statusBar.Text = "正在接收數據..."; 
while(allmybyte>0) 

int m = str.Read(mbyte,startmbyte,allmybyte); 
if(m==0) 
break; 
   
startmbyte =m; 
allmybyte-=m; 

   
  完成了文件數據的讀取工作后,我們運用FileStream類的實例對象將這些數據寫入本地文件中: 
   
FileStream fstr = new FileStream(Path,FileMode.OpenOrCreate,FileAccess.Write); 
fstr.Write(mbyte,0,startmbyte); 
   
  這樣,程序主體部分的代碼已經完成了,不過要完成全部程序還需要一些工作。由于在程序接收網絡文件數據的時候運用到了while循環體,這樣會很占程序資源,表現的形式就是主窗體不能自由移動。為了解決這個問題,我們在程序中用到了多線程機制。我們在響應按鈕的事件中新建一個線程,該線程就是用來實現網絡文件下載功能的。如此,文件下載的線程和程序主線程并存,共享進程資源,使得程序順暢運行。這樣,我們在按鈕控件的消息響應函數里添加如下代碼: 
   
Thread th = new Thread(new ThreadStart(StartDownload)); 
th.Start(); 
   
  該線程的實現函數就是StartDownload(),而上面介紹的那些代碼就是這個函數的主體部分。 
   
  最后,因為程序中運用到了WebRequest、WebClient、FileStream、Thread等類,所以最重要的就是在程序的開始處添加如下名字空間: 
   
using System.Net; 
using System.IO; 
using System.Threading; 
下面就是程序的源代碼: 
   

using System; 
using System.Drawing; 
using System.Collections; 
using System.ComponentModel; 
using System.Windows.Forms; 
using System.Data; 
using System.Net; 
using System.IO; 
using System.Threading; 
   
namespace MyGetCar 
{ 
/// 
/// Form1 的摘要說明。 
/// 
public class Form1 : System.Windows.Forms.Form 
{ 
private System.Windows.Forms.Label label1; 
private System.Windows.Forms.Label label2; 
private System.Windows.Forms.TextBox srcAddress; 
private System.Windows.Forms.TextBox tarAddress; 
private System.Windows.Forms.StatusBar statusBar; 
private System.Windows.Forms.Button Start; 
   
private WebClient client = new WebClient(); 
   
/// 
/// 必需的設計器變量。 
/// 
private System.ComponentModel.Container components = null; 
   
public Form1() 
{ 
// 
// Windows 窗體設計器支持所必需的 
// 
InitializeComponent(); 
   
// 
// TODO: 在 InitializeComponent 調用后添加任何構造函數代碼 
// 
} 
   
/// 
/// 清理所有正在使用的資源。 
/// 
protected override void Dispose( bool disposing ) 
{ 
if( disposing ) 
{ 
if (components != null) 
{ 
components.Dispose(); 
} 
} 
base.Dispose( disposing ); 
} 
   
#region Windows Form Designer generated code 
/// 
/// 設計器支持所需的方法 - 不要使用代碼編輯器修改 
/// 此方法的內容。 
/// 
private void InitializeComponent() 
{ 
this.label1 = new System.Windows.Forms.Label(); 
this.label2 = new System.Windows.Forms.Label(); 
this.srcAddress = new System.Windows.Forms.TextBox(); 
this.tarAddress = new System.Windows.Forms.TextBox(); 
this.statusBar = new System.Windows.Forms.StatusBar(); 
this.Start = new System.Windows.Forms.Button(); 
this.SuspendLayout(); 
// 
// label1 
// 
this.label1.Location = new System.Drawing.Point(8, 32); 
this.label1.Name = "label1"; 
this.label1.Size = new System.Drawing.Size(72, 23); 
this.label1.TabIndex = 0; 
this.label1.Text = "文件地址:"; 
this.label1.TextAlign = System.Drawing.ContentAlignment.MiddleRight; 
// 
// label2 
// 
this.label2.Location = new System.Drawing.Point(8, 72); 
this.label2.Name = "label2"; 
this.label2.Size = new System.Drawing.Size(72, 23); 
this.label2.TabIndex = 1; 
this.label2.Text = "另存到:"; 
this.label2.TextAlign = System.Drawing.ContentAlignment.MiddleRight; 
// 
// srcAddress 
// 
this.srcAddress.Location = new System.Drawing.Point(80, 32); 
this.srcAddress.Name = "srcAddress"; 
this.srcAddress.Size = new System.Drawing.Size(216, 21); 
this.srcAddress.TabIndex = 2; 
this.srcAddress.Text = ""; 
// 
// tarAddress 
// 
this.tarAddress.Location = new System.Drawing.Point(80, 72); 
this.tarAddress.Name = "tarAddress"; 
this.tarAddress.Size = new System.Drawing.Size(216, 21); 
this.tarAddress.TabIndex = 3; 
this.tarAddress.Text = ""; 
// 
// statusBar 
// 
this.statusBar.Location = new System.Drawing.Point(0, 151); 
this.statusBar.Name = "statusBar"; 
this.statusBar.Size = new System.Drawing.Size(312, 22); 
this.statusBar.TabIndex = 4; 
// 
// Start 
// 
this.Start.FlatStyle = System.Windows.Forms.FlatStyle.Flat; 
this.Start.Location = new System.Drawing.Point(216, 112); 
this.Start.Name = "Start"; 
this.Start.Size = new System.Drawing.Size(75, 24); 
this.Start.TabIndex = 5; 
this.Start.Text = "開始下載"; 
this.Start.Click = new System.EventHandler(this.Start_Click); 
// 
// Form1 
// 
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); 
this.ClientSize = new System.Drawing.Size(312, 173); 
this.Controls.AddRange(new System.Windows.Forms.Control[] { 
this.Start, 
this.statusBar, 
this.tarAddress, 
this.srcAddress, 
this.label2, 
this.label1}); 
this.MaximizeBox = false; 
this.Name = "Form1"; 
this.Text = "文件下載器"; 
this.ResumeLayout(false); 
   
} 
#endregion 
   
/// 
/// 應用程序的主入口點。 
/// 
[STAThread] 
static void Main() 
{ 
Application.Run(new Form1()); 
} 
   
private void StartDownload() 
{ 
Start.Enabled = false; 
string URL = srcAddress.Text; 
int n = URL.LastIndexOf('/'); 
string URLAddress = URL.Substring(0,n); 
string fileName = URL.Substring(n 1,URL.Length-n-1); 
string Dir = tarAddress.Text; 
string Path = Dir '//' fileName; 
   
try 
{ 
WebRequest myre=WebRequest.Create(URLAddress); 
} 
catch(WebException exp) 
{ 
MessageBox.Show(exp.Message,"Error"); 
} 
   
try 
{ 
statusBar.Text = "開始下載文件..."; 
client.DownloadFile(URLAddress,fileName); 
Stream str = client.OpenRead(URLAddress); 
StreamReader reader = new StreamReader(str); 
byte[] mbyte = new byte[100000]; 
int allmybyte = (int)mbyte.Length; 
int startmbyte = 0; 
statusBar.Text = "正在接收數據..."; 
while(allmybyte>0) 
{ 
int m = str.Read(mbyte,startmbyte,allmybyte); 
if(m==0) 
break; 
   
startmbyte =m; 
allmybyte-=m; 
} 
   
FileStream fstr = new FileStream(Path,FileMode.OpenOrCreate,FileAccess.Write); 
fstr.Write(mbyte,0,startmbyte); 
str.Close(); 
fstr.Close(); 
   
statusBar.Text = "下載完畢!"; 
} 
catch(WebException exp) 
{ 
MessageBox.Show(exp.Message,"Error"); 
statusBar.Text = ""; 
} 
   
Start.Enabled = true; 
} 
   
   
private void Start_Click(object sender, System.EventArgs e) 
{ 
Thread th = new Thread(new ThreadStart(StartDownload)); 
th.Start(); 
} 
} 
} 

   
   
  程序完畢,


  四.總結: 
   
  以上我通過一個實例向大家展示了如何用Visual C#實現網絡文件的下載,我們不難發現用Visual C#進行Internet通訊編程是非常方便的。在上面的程序中,我們僅僅用到了WebClient類的一些方法,而WebClient類不光提供了網絡文件下載的方法,還提供了文件上傳的方法,有興趣的讀者不妨一試――用之實現一個文件上傳器。同時這個程序只是一個非常簡單的例子,程序下載完一個網頁后,它所獲得的僅僅是主頁面的內容,并不能獲得其中的圖片、CSS等文件,所以要做出一個比較好的文件下載器還需讀者進一步改進之。

資源截圖

代碼片段和文件信息

using?System;
using?System.Collections.Generic;
using?System.ComponentModel;
using?System.Data;
using?System.Drawing;
using?System.Linq;
using?System.Text;
using?System.Windows.Forms;
using?System.IO;
using?System.Net;

namespace?Upload_One
{
????public?partial?class?Form1?:?Form
????{
????????public?Form1()
????????{
????????????InitializeComponent();
????????}

????????private?void?button1_Click(object?sender?EventArgs?e)
????????{
????????????ofd_One.ShowDialog();
????????????//ofd_One.OpenFile();
????????}
????????delegate?int?CalculateMethod(string?folderpath?string?lvone?string?file_name?ProgressBar?pbr?Label?shudu?Label?yy_time?Label?yishangchuan?Label?yshangchuan2);?//申明一個委托,表明需要在子線程上執行的方法的函數簽名
????????static?CalculateMethod?calcMethod?=?new?Calcul

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----

?????文件??????13312??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\bin\Debug\Upload_One.exe

?????文件??????24064??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\bin\Debug\Upload_One.pdb

?????文件??????11600??2015-07-01?17:42??Upload_Win\Upload_One\Upload_One\bin\Debug\Upload_One.vshost.exe

?????文件??????16343??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\bin\Debug.rar

?????文件???????6925??2015-07-01?17:59??Upload_Win\Upload_One\Upload_One\Form1.cs

?????文件???????5556??2015-07-01?16:27??Upload_Win\Upload_One\Upload_One\Form1.Designer.cs

?????文件???????6012??2015-07-01?16:27??Upload_Win\Upload_One\Upload_One\Form1.resx

?????文件???????2867??2015-07-01?16:16??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\DesignTimeResolveAssemblyReferences.cache

?????文件???????6338??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\DesignTimeResolveAssemblyReferencesInput.cache

?????文件????????617??2015-07-01?17:42??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.csproj.FileListAbsolute.txt

?????文件????????975??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.csproj.GenerateResource.Cache

?????文件??????13312??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.exe

?????文件????????180??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.Form1.resources

?????文件??????24064??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.pdb

?????文件????????180??2015-07-01?17:37??Upload_Win\Upload_One\Upload_One\obj\x86\Debug\Upload_One.Properties.Resources.resources

?????文件????????491??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Program.cs

?????文件???????1352??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Properties\AssemblyInfo.cs

?????文件???????2872??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Properties\Resources.Designer.cs

?????文件???????5612??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Properties\Resources.resx

?????文件???????1097??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Properties\Settings.Designer.cs

?????文件????????249??2015-07-01?16:15??Upload_Win\Upload_One\Upload_One\Properties\Settings.settings

?????文件???????3679??2015-07-01?17:35??Upload_Win\Upload_One\Upload_One\Upload_One.csproj

?????文件????????872??2015-07-01?16:16??Upload_Win\Upload_One\Upload_One.sln

????..A..H.??????9728??2015-07-01?17:59??Upload_Win\Upload_One\Upload_One.suo

?????文件???????5120??2015-07-01?16:41??Upload_Win\UpLoad_Two\UpLoad_Two\bin\UpLoad_Two.dll

?????文件??????11776??2015-07-01?16:41??Upload_Win\UpLoad_Two\UpLoad_Two\bin\UpLoad_Two.pdb

?????文件???????6992??2015-07-01?16:49??Upload_Win\UpLoad_Two\UpLoad_Two\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache

????.......??????5120??2015-07-01?16:41??Upload_Win\UpLoad_Two\UpLoad_Two\obj\Debug\Package\PackageTmp\bin\UpLoad_Two.dll

????.......?????11776??2015-07-01?16:41??Upload_Win\UpLoad_Two\UpLoad_Two\obj\Debug\Package\PackageTmp\bin\UpLoad_Two.pdb

????.......???????441??2015-07-01?16:40??Upload_Win\UpLoad_Two\UpLoad_Two\obj\Debug\Package\PackageTmp\UpLoad.aspx

............此處省略46個文件信息

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