資源簡(jiǎn)介
遊戲代碼
代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.Text;
using?System.Windows.Forms;
using?System.Net;
using?System.Net.Sockets;
using?System.Threading;
namespace?五子棋2
{
????public?partial?class?main?:?Form
????{
????????int[]?chessArr;????//存儲(chǔ)棋格中棋子的狀態(tài),列如chessArr[45]=0;表示第5行,第6列的交叉點(diǎn)是黑子。此外1代表白子,2代表空。
????????bool?black?=?true;??//是否到黑子下棋。
????????int?num?=?15;???//棋盤的大小:num*num
????????ControlInternet?CI?=?new?ControlInternet();?//實(shí)例化的聯(lián)網(wǎng)對(duì)戰(zhàn)類。
????????bool?over?=?true;???//是否結(jié)束,結(jié)束則定制落子。
????????bool?internetFight?=?false;?//該值為true時(shí)則為聯(lián)網(wǎng)對(duì)戰(zhàn),此時(shí)black變量是固定的,一方為黑,一方為白。
????????List?picBoxList?=?new?List();???//使用PictureBox作為棋格。
????????bool?put=true;???//單機(jī)游戲時(shí)該值永遠(yuǎn)為true,聯(lián)網(wǎng)時(shí)接收到數(shù)據(jù)設(shè)為true,發(fā)送數(shù)據(jù)后設(shè)為false。
????????public?main()
????????{
????????????InitializeComponent();
????????}
????????//棋格初始化
????????private?void?main_Load(object?sender?EventArgs?e)
????????{
????????????drawCheckerboar();
????????}
????????//畫棋格
????????publ
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????文件???????1352??2011-06-02?21:16??五子棋2\Properties\AssemblyInfo.cs
?????文件???????7171??2011-06-02?22:18??五子棋2\Properties\Resources.resx
?????文件???????4103??2011-06-02?22:18??五子棋2\Properties\Resources.Designer.cs
?????文件????????249??2011-06-02?21:16??五子棋2\Properties\Settings.settings
?????文件???????1095??2011-06-02?21:16??五子棋2\Properties\Settings.Designer.cs
?????文件??????11536??2011-06-02?21:18??五子棋2\Resources\棋格空.jpg
?????文件??????12461??2011-06-02?21:59??五子棋2\Resources\棋格黑.jpg
?????文件??????12156??2011-06-02?22:16??五子棋2\Resources\gezi.jpg
?????文件??????13406??2011-06-02?22:18??五子棋2\Resources\white.jpg
?????文件??????13522??2011-06-02?22:18??五子棋2\Resources\black.jpg
?????文件??????17637??2011-06-08?08:33??五子棋2\main.cs
?????文件????????490??2011-06-06?19:16??五子棋2\Program.cs
?????文件???????5814??2011-06-06?19:51??五子棋2\main.resx
?????文件??????14328??2011-06-08?08:23??五子棋2\bin\Debug\五子棋2.vshost.exe
?????文件????????490??2009-06-11?05:14??五子棋2\bin\Debug\五子棋2.vshost.exe.manifest
?????文件??????85504??2011-06-07?18:40??五子棋2\bin\Debug\五子棋2.exe
?????文件??????54784??2011-06-07?18:40??五子棋2\bin\Debug\五子棋2.pdb
?????文件???????5120??2011-06-02?22:18??五子棋2\obj\Debug\TempPE\Properties.Resources.Designer.cs.dll
?????文件????????180??2011-06-06?19:51??五子棋2\obj\Debug\五子棋2.main.resources
?????文件??????64313??2011-06-04?18:15??五子棋2\obj\Debug\五子棋2.Properties.Resources.resources
?????文件???????1048??2011-06-06?19:51??五子棋2\obj\Debug\五子棋2.csproj.GenerateResource.Cache
?????文件??????54784??2011-06-07?18:40??五子棋2\obj\Debug\五子棋2.pdb
?????文件??????85504??2011-06-07?18:40??五子棋2\obj\Debug\五子棋2.exe
?????文件????????616??2011-06-08?08:23??五子棋2\obj\Debug\五子棋2.csproj.FileListAbsolute.txt
?????文件???????8501??2011-06-06?19:51??五子棋2\main.Designer.cs
?????文件???????2560??2011-06-03?11:53??五子棋2\五子棋2.suo
?????文件???????6979??2011-06-04?13:27??五子棋2\MessageControl.cs
?????文件???????4190??2011-06-04?01:33??五子棋2\五子棋2.csproj
?????目錄??????????0??2011-06-02?21:16??五子棋2\obj\Debug\TempPE
?????目錄??????????0??2011-06-02?21:16??五子棋2\obj\Debug\Refactor
............此處省略10個(gè)文件信息
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