資源簡介
用C#控制臺程序做的一個德州撲克小游戲 比較簡單 但是是有畫面的 主要精力是畫面的構建 和 規則的算法 只做自己學習用 上傳的是源代碼 之前那版有些問題已經修改
代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.Linq;
using?System.Text;
using?System.Threading;
using?System.Threading.Tasks;
//模仿德州撲克的自娛自樂的小游戲?全部用控制臺打印??作者:周飚??2020年3月23日
namespace?dezhouPuke
{
????class?Program
????{
????????static?int?MoneyInAll;
????????static?private?GameSence?gameSence;
????????static?bool?Droped?=?false;
????????static?void?Main(string[]?args)
????????{
????????????Console.WindowWidth?=?50;
????????????Console.WindowHeight?=?18;
????????????Console.OutputEncoding?=?Encoding.UTF8;//很重要?指定字符輸出格式?不然花色輸出不出來
????????????gameSence?=?new?GameSence();
????????????MoneyInAll??=?10000;
????????????gameSence.Show();
????????????while?(true)
????????????{
????????????gameStart();
????????????gameSence.Money?=?gameSence.Money?-?gameSence.InMoney;
????????????gameSence.Show();
????????????AskDropOrNot(()?=>
????????????{
????????????????AddPokerToList(getPokerFromPool(gameSence.PokerPool)?gameSence.OnTablePokers?false);
????????????????AddPokerToList(getPokerFromPool(gameSence.PokerPool)?gameSence.OnTablePokers?false);
????????????????AddPokerToList(getPokerFromPool(gameSence.PokerPool)?gameSence.OnTablePokers?false);
????????????});
????????????AskDropOrNot(()?=>
????????????{
????????????????AddPokerToList(getPokerFromPool(gameSence.PokerPool)?gameSence.OnTablePokers?false);
????????????});
????????????AskDropOrNot(()?=>
????????????{
????????????????AddPokerToList(getPokerFromPool(gameSence.PokerPool)?gameSence.OnTablePokers?false);
????????????});
????????????????if?(!Droped)
????????????????{
????????????????????PokerResultCalc?EnemyPokerResultCalc?=?new?PokerResultCalc(gameSence.OnTablePokers?gameSence.EnemyPokers);
????????????????????PokerResultCalc?MyPokerResultCalc?=?new?PokerResultCalc(gameSence.OnTablePokers?gameSence.MyPokers);
????????????????????gameSence.EnemyPokers[0].covered?=?false;
????????????????????gameSence.EnemyPokers[1].covered?=?false;
????????????????????gameSence.Show();
????????????????????if?(EnemyPokerResultCalc.calcreuslt()?==?MyPokerResultCalc.calcreuslt())
????????????????????{
????????????????????????
????????????????????????gameSence.Money?=?gameSence.Money?+?gameSence.MoneyPool;
????????????????????????gameSence.Show();
????????????????????????Console.WriteLine(“平局“);
????????????????????}
????????????????????if?(EnemyPokerResultCalc.calcreuslt()?>?MyPokerResultCalc.calcreuslt())
????????????????????{
????????????????????????Console.WriteLine(“你輸了“);
????????????????????}
????????????????????if?(EnemyPokerResultCalc.calcreuslt()?????????????????????{
????????????????????????
????????????????????????gameSence.Money?=?gameSence.Money?+?gameSence.MoneyPool?*?2;
????????????????????????gameSence.Show();
????????????????????????Console.WriteLine(“你贏了“);
????????????????????}
????????????????}
????????????????MoneyInAll?=?gameSence.Money;
????????????????if?(Money
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
????..A..H.?????32256??2020-03-23?21:18??dezhouPuke\.vs\dezhouPuke\v15\.suo
?????文件??????????0??2020-03-22?08:07??dezhouPuke\.vs\dezhouPuke\v15\Server\sqlite3\db.lock
?????文件?????462848??2020-03-23?17:01??dezhouPuke\.vs\dezhouPuke\v15\Server\sqlite3\storage.ide
?????文件??????32768??2020-03-23?21:07??dezhouPuke\.vs\dezhouPuke\v15\Server\sqlite3\storage.ide-shm
?????文件????4132392??2020-03-23?21:17??dezhouPuke\.vs\dezhouPuke\v15\Server\sqlite3\storage.ide-wal
?????文件????????189??2020-03-22?08:07??dezhouPuke\dezhouPuke\App.config
?????文件??????17920??2020-03-23?21:18??dezhouPuke\dezhouPuke\bin\Debug\dezhouPuke.exe
?????文件????????189??2020-03-22?08:07??dezhouPuke\dezhouPuke\bin\Debug\dezhouPuke.exe.config
?????文件??????38400??2020-03-23?21:18??dezhouPuke\dezhouPuke\bin\Debug\dezhouPuke.pdb
?????文件???????2370??2020-03-22?08:07??dezhouPuke\dezhouPuke\dezhouPuke.csproj
?????文件???????6773??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
?????文件?????????42??2020-03-23?21:07??dezhouPuke\dezhouPuke\obj\Debug\dezhouPuke.csproj.CoreCompileInputs.cache
?????文件???????1692??2020-03-23?21:08??dezhouPuke\dezhouPuke\obj\Debug\dezhouPuke.csproj.FileListAbsolute.txt
?????文件???????8077??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\dezhouPuke.csprojAssemblyReference.cache
?????文件??????17920??2020-03-23?21:18??dezhouPuke\dezhouPuke\obj\Debug\dezhouPuke.exe
?????文件??????38400??2020-03-23?21:18??dezhouPuke\dezhouPuke\obj\Debug\dezhouPuke.pdb
?????文件??????????0??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\TemporaryGeneratedFile_036C0B5B-1481-4323-8D20-8F5ADCB23D92.cs
?????文件??????????0??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\TemporaryGeneratedFile_5937a670-0e60-4077-877b-f7221da3dda1.cs
?????文件??????????0??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\TemporaryGeneratedFile_E7A71F73-0F8D-4B9B-B56E-8E70B10BC5D3.cs
?????文件??????26806??2020-03-23?21:18??dezhouPuke\dezhouPuke\Program.cs
?????文件???????1318??2020-03-22?08:07??dezhouPuke\dezhouPuke\Properties\AssemblyInfo.cs
?????文件???????1128??2020-03-22?08:07??dezhouPuke\dezhouPuke.sln
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\.vs\dezhouPuke\v15\Server\sqlite3
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\.vs\dezhouPuke\v15\Server
?????目錄??????????0??2020-03-22?08:07??dezhouPuke\dezhouPuke\obj\Debug\TempPE
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\.vs\dezhouPuke\v15
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\dezhouPuke\bin\Debug
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\dezhouPuke\obj\Debug
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\.vs\dezhouPuke
?????目錄??????????0??2020-03-22?22:54??dezhouPuke\dezhouPuke\bin
............此處省略8個文件信息
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