91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 16KB
    文件類型: .zip
    金幣: 2
    下載: 0 次
    發(fā)布日期: 2021-06-07
  • 語言: Java
  • 標簽: Unity武士2??

資源簡介

武士2可能4~5年前已經(jīng)在網(wǎng)絡上流傳開來,這是一捷克大神出品的神作 新手可能苦于有源碼缺好像無從入門(其實這游戲一開始要打包到Android真機測試,但無論是模擬器或者真機,對于Unity高級程序都是很難進行調(diào) 試) 這項目就是為了解決這個問題,是一個使武士2源碼能支持PC鼠標和鍵盤操作的擴展源碼 這只是擴展非完整項目

資源截圖

代碼片段和文件信息

using?UnityEngine;
using?System.Collections;
using?System.Collections.Generic;



public?class?PlayerControls
{

????public?enum??E_ButtonStatus
????{
????????UpFirst
????????Up
????????DownFirst
????????Down
????????Cancel
????}

????public?enum?E_ButtonsName
????{
????????None?=?-1
????????AttackX
????????AttackO
????????Roll
????????Use
????????Shop
????????InGameMenu
????????ShopOk
????????ShopCancel
????????ShopHealth
????????ShopSword
????????ShopCombo1
????????ShopCombo2
????????ShopCombo3
????????ShopCombo4
????????ShopCombo5
????????ShopCombo6
????????ShopInfoBuy
????????ShopInfoBack
????????Max
????}

????public?class?Button
????{
????????public?int?FingerId?=?-1;
????????public?E_ButtonStatus?Status?=?E_ButtonStatus.Up;
????????public?bool?On?=?true;
????????public?float?PressTime?=?-1;
????????
????????bool?useRadius;
????????public?Vector2?Center;
????????float?Left?Bottom?Width?Height;

????????public?Button(Vector2?center)?{
????????????Center?=?center;?useRadius?=?true;?
????????}
????????
????????public?Button(float?left?float?bottom?float?witdth?float?height)?{?Left?=?left;?Bottom?=?bottom;?Width?=?witdth;?Height?=?height;?useRadius?=?false;?}

????????public?void?SetCenter(Vector2?center)?{?Center?=?center;?}


????????//public?bool?IsInsideButton(Touch?touch)
public?bool?IsInsideButton(Vector2?touchPos)
????????{
????????????if?(useRadius)
????????????{
if?((touchPos?-?Center).magnitude?????????????????????return?true;
????????????}
????????????else
????????????{
if?(touchPos.x?>?Left?&&?touchPos.x? ????touchPos.y?>?Bottom&&?touchPos.y?????????????????{
????????????????????return?true;
????????????????}
????????????}
????????????return?false;
????????}
????}

????public?class?JoystickControl
????{
????????public?int?FingerID?=?-1;
????????public?float?DeadZone?{?get?{?return?0.01f?*?Screen.width;?}?}
????????public?float?Radius?{get?{?return?0.075f?*?Screen.width;}}
????????public?bool?On?=?true;

????????public?Vector3?Direction?=?new?Vector2();
????????public?float?Force;

????????public?Vector2?Center;

????????public?JoystickControl(Vector2?center)?{?Center?=?center;?}
????????public?void?SetCenter(Vector2?center)?{?Center?=?center;?}

????}

????Transform?_Temp;

????public?Button[]?Buttons;

????public?JoystickControl?Joystick?=?null;

????Transform?MainCameraTransfom;

????public?void?Start()
????{
????????Gameobject?t?=?new?Gameobject();
????????_Temp?=?t.transform;
????????MainCameraTransfom?=?Camera.main.transform;

???????Buttons?=?new?Button[]?{
????????????new?Button(Game.Instance.ButtonXPositon?+?new?Vector2(GuiButtonX.Instance.ScreenWidth?*?0.5f?GuiButtonX.Instance.ScreenHeight?*0.5f))?
????????????new?Button(Game.Instance.ButtonOPositon?+?new?Vector2(GuiButtonY.Instance.ScreenWidth?*?0.5f?GuiBu

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2018-04-23?02:06??wushi——Pc鍵盤操作腳本備份\
?????目錄???????????0??2018-04-23?00:38??wushi——Pc鍵盤操作腳本備份\Assets\
?????目錄???????????0??2018-04-23?00:40??wushi——Pc鍵盤操作腳本備份\Assets\scripts\
?????目錄???????????0??2018-04-23?00:38??wushi——Pc鍵盤操作腳本備份\Assets\scripts\Agents\
?????目錄???????????0??2018-04-23?00:38??wushi——Pc鍵盤操作腳本備份\Assets\scripts\Agents\ComponentPlayer\
?????文件???????20016??2018-04-23?02:04??wushi——Pc鍵盤操作腳本備份\Assets\scripts\Agents\ComponentPlayer\PlayerControls.cs
?????目錄???????????0??2018-04-23?00:41??wushi——Pc鍵盤操作腳本備份\Assets\scripts\GUI\
?????文件????????9799??2018-04-18?15:54??wushi——Pc鍵盤操作腳本備份\Assets\scripts\GUI\ComixLevel.cs
?????文件???????14376??2018-04-18?15:53??wushi——Pc鍵盤操作腳本備份\Assets\scripts\GUI\IngameMenu.cs
?????文件???????26068??2018-04-18?19:17??wushi——Pc鍵盤操作腳本備份\Assets\scripts\GUI\MainMenu.cs
?????文件?????????674??2018-04-23?02:14??wushi——Pc鍵盤操作腳本備份\readme.txt

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