91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 1.68MB
    文件類型: .zip
    金幣: 2
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    發布日期: 2023-09-01
  • 語言: Java
  • 標簽:

資源簡介

超完美的超級瑪麗,可以直接導入到Ecipse中運行!

資源截圖

代碼片段和文件信息

package?com.brackeen.javagamebook.graphics;
//Download?by?http://www.codefans.net
import?java.awt.Image;
import?java.util.ArrayList;

import?com.brackeen.javagamebook.graphics.Animation.Animframe;
/*
?*?Animframe?是一個記錄游戲進程,以及當前所處的像素段的類。
?*?
?*?它作用于整個過程。對于處理整個圖片顯示有著至關重要的作用。

*/
public?class?Animation?{

????private?ArrayListame>?frames;???//---元素記錄時間和圖像---------
????private?long?totalDuration;?//---總時間?????,記錄ArryList中時間的和--,實際是為增加一個新的Aniframe服務的,因為每一個新的服務都會由圖片和結束時間來定義。------
????
????
????private?int?currframeIndex;????//-當前的Animframe下標。其實也是為增加一個新的Aniframe服務的,還有就是對于調用Animation的component函數進行顯示當前的界面。
????private?long?animTime;????????//---當前像素????哈哈哈哈!!!!!-----So?easy!!

????/**
????????Creates?a?new?empty?Animation.
????*/
????public?Animation()?{
????????this(new?ArrayList()?0);??//---只是為了方便?外界只能構造一個空的Animation;
????}
//---為什么要這樣設計?讓構造方法私有,然后公有調用。
????
????private?Animation(ArrayList?frames?long?totalDuration)?{
????????this.frames?=?frames;
????????this.totalDuration?=?totalDuration;
????????start();????//---開局了,哈哈哈!!!!!
????}
????/**
????????Creates?a?duplicate?of?this?animation.?The?list?of?frames
????????are?shared?between?the?two?Animations?but?each?Animation
????????can?be?animated?independently.
????*/
????public?object?clone()?{
????????return?new?Animation(frames?totalDuration);
????}


????/**
????????Adds?an?image?to?the?animation?with?the?specified
????????duration?(time?to?display?the?image).
????*/
????//-----------向ArryList數組中增加元素----------這個函數時是加鎖的函數。
????public?synchronized?void?addframe(Image?imagelong?duration)???//--我認為時間應該表示的是像素的長度。duration,表示的是圖片像素的長度。
????{
????????totalDuration?+=?duration;
????????frames.add(new?Animframe(image?totalDuration));??//---增加一個新的Animframeframes是一個ArryList數組。
????}

????/**
????????Starts?this?animation?over?from?the?beginning.對線程加鎖!一次游戲開始!!
????*/
????public?synchronized?void?start()?{
????????animTime?=?0;
????????currframeIndex?=?0;????//------開始啟動----
????}

????/**
????????Updates?this?animation‘s?current?image?(frame)?if
????????necessary.
????*/
????
??//---下面的函數是用于外調的,當觸發向前走的世間的時候會調用此函數。將當前活躍的下標前進1;
????public?synchronized?void?update(long?elapsedTime)?{
????????if?(frames.size()?>?1)
????????{
????????????animTime?+=?elapsedTime;?//---當前活動的時間----

????????????if?(animTime?>=?totalDuration)?{
????????????????animTime?=?animTime?%?totalDuration;??//----?????這是為什么呢??
????????????????currframeIndex?=?0;???//---
????????????}

????????????while?(animTime?>?getframe(currframeIndex).endTime)?{
????????????????currframeIndex++;???//----找到當前應該活躍的圖片的下標。
????????????}
????????}
????}


????/**
????????Gets?this?Animation‘s?current?image.?Returns?null?if?this
????????animation?has?no?images.???得到激活狀態的圖片。
????*/
????public?synchronized?Image?getImage()?{
????????if?(frames.size()?==?0)?{
????????????return?null;
????????}
????????else?{
????????????return?getframe(currframeIndex).image;
??

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2012-05-15?01:30??brackeen\
?????文件?????????232??2012-05-15?01:11??brackeen\.classpath
?????文件?????????384??2010-09-08?13:32??brackeen\.project
?????目錄???????????0??2012-04-18?08:47??brackeen\.settings\
?????文件?????????629??2012-04-18?08:47??brackeen\.settings\org.eclipse.jdt.core.prefs
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\
?????文件?????????704??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\Animation$Animframe.class
?????文件????????2005??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\Animation.class
?????文件????????1111??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\NullRepaintManager.class
?????文件?????????888??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\ScreenManager$1.class
?????文件????????4552??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\ScreenManager.class
?????文件????????1874??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\graphics\Sprite.class
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\input\
?????文件????????1707??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\input\GameAction.class
?????文件????????8200??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\input\InputManager.class
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\
?????文件????????1363??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\EchoFilter.class
?????文件????????1571??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\Filter3d.class
?????文件????????1305??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\FilteredSoundStream.class
?????文件????????1106??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\FilterSequence.class
?????文件????????3116??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\MidiPlayer.class
?????文件?????????449??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\Sound.class
?????文件?????????893??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\SoundFilter.class
?????文件????????1889??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\SoundManager$SoundPlayer.class
?????文件????????7902??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\sound\SoundManager.class
?????目錄???????????0??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\test\
?????文件?????????806??2012-05-24?08:07??brackeen\bin\com\brackeen\javagamebook\test\GameCore$1.class
............此處省略104個文件信息

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