91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

資源簡(jiǎn)介

仿魔塔的Win32小游戲,使用原生GDI作為圖形繪制接口,代碼經(jīng)過(guò)重構(gòu)可讀性高,對(duì)于想要學(xué)習(xí)GDI的朋友來(lái)說(shuō)是一份和好的參考資料。

資源截圖

代碼片段和文件信息

#include?“resource.h“
#include?“definitions.h“
#include?“manager.h“
#include?“map.h“
#include?“window.h“
#include?“general.h“
#include?“editor.h“

HINSTANCE?hIns;
TCHAR?sztitle[100]; //?標(biāo)題欄文本
TCHAR?szWindowClass[100]; //?主窗口類名

Player?*player;
Manager?*manager;
MapManager?*mm;
WindowManager?*wm;
EditorManager?*em;
WindowUpdator?*windowUpdator;

ATOM MyRegisterClass(HINSTANCE);
BOOL InitInstance(HINSTANCE?int);
LRESULT CALLBACK?WindowProc(HWND?UINT?WPARAM?LPARAM);
LRESULT CALLBACK?FIGHT(HWND?UINT?WPARAM?LPARAM);
LRESULT CALLBACK?SHOP(HWND?UINT?WPARAM?LPARAM);
LRESULT CALLBACK?ABOUT(HWND?UINT?WPARAM?LPARAM);
LRESULT CALLBACK?EDITOR(HWND?UINT?WPARAM?LPARAM);

int?WINAPI?WinMain(HINSTANCE?hInstance?HINSTANCE?hPrevInstance?LPSTR?lpCmdLine?int?nCmdShow){
MSG?msg;
hIns?=?hInstance;

mm?=?new?MapManager;
windowUpdator?=?new?WindowUpdator(hInstance);

LoadString(hInstance?IDS_MAGICTOWER?sztitle?100);
LoadString(hInstance?IDS_MAGICTOWER?szWindowClass?100);

MyRegisterClass(hInstance);

if?(!InitInstance(hInstance?nCmdShow))
return?FALSE;

while?(GetMessage(&msg?NULL?0?0)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return?msg.wParam;
}

ATOM?MyRegisterClass(HINSTANCE?hInstance){
WNDCLASSEX?winclass;

winclass.cbSize?=?sizeof(WNDCLASSEX);
winclass.style?=?CS_HREDRAW?|?CS_VREDRAW;
winclass.lpfnWndProc?=?WindowProc;
winclass.cbClsExtra?=?0;
winclass.cbWndExtra?=?0;
winclass.hInstance?=?hInstance;
winclass.hIcon?=?LoadIcon(NULL?IDI_APPLICATION);
winclass.hCursor?=?LoadCursor(NULL?IDC_ARROW);
winclass.hbrBackground?=?(HBRUSH)COLOR_WINDOW;
winclass.lpszMenuName?=?(LPCWSTR)IDR_MENU1;
winclass.lpszClassName?=?szWindowClass;
winclass.hIconSm?=?LoadIcon(NULL?IDI_APPLICATION);

return?RegisterClassEx(&winclass);
}

BOOL?InitInstance(HINSTANCE?hInstance?int?nCmdShow){
HWND?hWnd;

int?x?=?GetSystemMetrics(SM_CXSCREEN);
int?y?=?GetSystemMetrics(SM_CYSCREEN);

hWnd?=?CreateWindowEx(NULL
szWindowClass
sztitle
WS_OVERLAPPED?|?WS_CAPTION?|?WS_SYSMENU?|?WS_MINIMIZEBOX?|?WS_VISIBLE
x?/?2?-?MAINWINDOW_WIDTH?/?2
y?/?2?-?MAINWINDOW_HEIGHT?/?2
MAINWINDOW_WIDTH
MAINWINDOW_HEIGHT
NULL?NULL?hInstance?NULL);

if?(!hWnd)
return?FALSE;

ShowWindow(hWnd?nCmdShow);
UpdateWindow(hWnd);

return?TRUE;
}

LRESULT?CALLBACK?WindowProc(HWND?hWnd?UINT?message?WPARAM?wParam?LPARAM?lParam){
PAINTSTRUCT?ps;
HDC?hDC?hDCMem;
HBITMAP?hOrgBmp?hOldBmp;

switch?(message){
case?WM_CREATE:
//添加窗口句柄到窗口更新器中
windowUpdator->setHMainWindow(hWnd);
//初始化用來(lái)控制主窗口的Manager類
manager?=?new?Manager(windowUpdator->getHIns()?hWnd);
//初始化用來(lái)調(diào)用其它子窗口的WindowManager類
wm?=?new?WindowManager(windowUpdator->getHIns()?hWnd);
player?=?manager->getPlayer();
return?0;
case?WM_PAINT:
hDC?=?BeginPaint(hWnd?&ps);
//創(chuàng)建與當(dāng)前DC兼容的內(nèi)存DC
hDCMem?=?CreateCompatibleDC(hDC);
hOrgBmp?=?LoadBitmap(hIns?MAKEINTRESOURCE(IDB_BACKGROUND));
//將該位圖選入到內(nèi)存DC中
hOldBmp?=?(HBITMAP)Selectobject(hDCMem?hOrgBm

?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2015-11-02?14:23??MagicTower-master\
?????文件????????2518??2015-11-02?14:23??MagicTower-master\.gitattributes
?????文件????????2806??2015-11-02?14:23??MagicTower-master\.gitignore
?????文件????????1730??2015-11-02?14:23??MagicTower-master\MagicTower.sln
?????目錄???????????0??2015-11-02?14:23??MagicTower-master\MagicTower\
?????文件???????12190??2015-11-02?14:23??MagicTower-master\MagicTower\MagicTower.vcxproj
?????文件????????4852??2015-11-02?14:23??MagicTower-master\MagicTower\MagicTower.vcxproj.filters
?????文件???????15818??2015-11-02?14:23??MagicTower-master\MagicTower\Resource.rc
?????文件?????????778??2015-11-02?14:23??MagicTower-master\MagicTower\bitmap.h
?????文件????????1667??2015-11-02?14:23??MagicTower-master\MagicTower\definitions.h
?????文件????????4638??2015-11-02?14:23??MagicTower-master\MagicTower\editor.h
?????文件????????1722??2015-11-02?14:23??MagicTower-master\MagicTower\enemy.h
?????文件????????2663??2015-11-02?14:23??MagicTower-master\MagicTower\general.h
?????文件????????6459??2015-11-02?14:23??MagicTower-master\MagicTower\main.cpp
?????文件????????6720??2015-11-02?14:23??MagicTower-master\MagicTower\manager.h
?????文件????????2273??2015-11-02?14:23??MagicTower-master\MagicTower\map.h
?????目錄???????????0??2015-11-02?14:23??MagicTower-master\MagicTower\map\
?????文件?????????267??2015-11-02?14:23??MagicTower-master\MagicTower\map\1.txt
?????文件?????????260??2015-11-02?14:23??MagicTower-master\MagicTower\map\2.txt
?????文件?????????271??2015-11-02?14:23??MagicTower-master\MagicTower\map\3.txt
?????文件?????????273??2015-11-02?14:23??MagicTower-master\MagicTower\map\4.txt
?????文件?????????798??2015-11-02?14:23??MagicTower-master\MagicTower\object.h
?????目錄???????????0??2015-11-02?14:23??MagicTower-master\MagicTower\objects\
?????文件?????????541??2015-11-02?14:23??MagicTower-master\MagicTower\objects\bigmed.h
?????文件?????????505??2015-11-02?14:23??MagicTower-master\MagicTower\objects\bluegem.h
?????文件?????????538??2015-11-02?14:23??MagicTower-master\MagicTower\objects\door.h
?????文件?????????511??2015-11-02?14:23??MagicTower-master\MagicTower\objects\downstairs.h
?????文件?????????513??2015-11-02?14:23??MagicTower-master\MagicTower\objects\key.h
?????文件?????????499??2015-11-02?14:23??MagicTower-master\MagicTower\objects\redgem.h
?????文件?????????468??2015-11-02?14:23??MagicTower-master\MagicTower\objects\road.h
?????文件?????????451??2015-11-02?14:23??MagicTower-master\MagicTower\objects\shop.h
............此處省略27個(gè)文件信息

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