資源簡(jiǎn)介
開發(fā)工具:VS2013,開發(fā)環(huán)境:.net4.0
局域網(wǎng)內(nèi)采用UDP通信技術(shù)實(shí)現(xiàn)五子棋對(duì)戰(zhàn)游戲。

代碼片段和文件信息
using?System;
using?System.Collections.Generic;
using?System.Drawing;
using?System.Text;
using?System.Windows.Forms;
namespace?五子棋
{
????public?class?ChessBoard
????{
????????public?delegate?void?UpdateRemoteChessBoard(int?flag?int?x?int?y);//更新對(duì)方棋盤
????????public?UpdateRemoteChessBoard?UpdateRemoteChessBoardDelegate;
????????public?delegate?void?InformRemoteResult();//通知對(duì)方已輸
????????public?InformRemoteResult?InformRemoteResultDelegate;
????????PictureBox?picChessboard;
????????const?int?BOARDSIZE?=?15;
????????const?int?BOARDLENGTH?=?800;
????????int[]?chessMap?=?new?int[BOARDSIZE?BOARDSIZE];
????????bool?isPut?=?false?;//輪到對(duì)方走棋
????????private?int?myFlag;//自己棋的類型
????????Point?pCurrent=new?Point?(-1-1);//保存當(dāng)前下棋的位置
????????public?int?MyFlag
????????{
????????????set
????????????{
????????????????myFlag?=?value;
????????????????if?(myFlag?==?1)//白棋默認(rèn)先走
????????????????{
????????????????????this.isPut?=?true;
????????????????}
????????????}
????????}
????????public?ChessBoard(PictureBox?picBoard)
????????{
????????????this.picChessboard?=?picBoard;
????????}
????????//初始化全局變量
????????public?void?InitialChess()
????????{
????????????for?(int?i?=?0;?i?????????????{
????????????????for?(int?j?=?0;?j?????????????????{
????????????????????chessMap[i?j]?=?0;
????????????????}
????????????}
????????????this.picChessboard.Invalidate();
????????}
????????//繪制棋盤
????????public??void?DrawBoard(Graphics?g)
????????{
????????????Pen?p?=?new?Pen(Brushes.Black?3.0f);
????????????//??p.Width?=?2f;
????????????//橫線
????????????for?(int?i?=?0;?i?????????????{
????????????????g.DrawLine(p?new?Point(0?(i?+?1)?*?50)?new?Point(BOARDLENGTH?(i?+?1)?*?50));
????????????}
????????????//豎線
????????????for?(int?i?=?0;?i?????????????{
????????????????g.DrawLine(p?new?Point((i?+?1)?*?50?0)?new?Point((i?+?1)?*?50?BOARDLENGTH));
????????????}
????????}
????????//繪制棋子
????????public?void?DrawChess(Graphics?g)
????????{
????????????for?(int?i?=?0;?i?????????????{
????????????????for?(int?j?=?0;?j?????????????????{
????????????????????if?(chessMap[i?j]?==?1)
????????????????????{
????????????????????????g.DrawImage(Properties.Resources.whitechess?new?Point(50?*?(i?+?1)?-?20?50?*?(j?+?1)?-?20));
????????????????????}
????????????????????if?(chessMap[i?j]?==?2)
????????????????????{
????????????????????????g.DrawImage(Properties.Resources.blackchess?new?Point(50?*?(i?+?1)?-?20?50?*?(j?+?1)?-?20));
????????????????????}
????????????????}
????????????}
????????????if?(pCurrent.X?!=-1)
????????????{
????????????????//繪制最后落下棋子上的紅色標(biāo)注
????????????????g.FillEllipse(Brushes.Red?new?Rectangle((pCurrent.X?+?1)?*?50-5?(pCurrent.Y?+?1)?*?50-5?10?10));
????????????}
????????}
????????///?
????????///?下棋
????????///?
????????///?
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????文件???????2398??2015-12-27?15:06??五子棋\五子棋\bin\Debug\img\background.png
?????文件???????4571??2015-12-27?18:53??五子棋\五子棋\bin\Debug\img\blackchess.png
?????文件???????4708??2015-12-27?15:58??五子棋\五子棋\bin\Debug\img\whitechess.png
?????文件??????33792??2016-01-03?11:08??五子棋\五子棋\bin\Debug\五子棋.exe
?????文件??????50688??2016-01-03?11:08??五子棋\五子棋\bin\Debug\五子棋.pdb
?????文件??????22704??2016-01-03?11:14??五子棋\五子棋\bin\Debug\五子棋.vshost.exe
?????文件????????490??2015-07-10?19:01??五子棋\五子棋\bin\Debug\五子棋.vshost.exe.manifest
?????文件??????10744??2016-01-03?11:08??五子棋\五子棋\ChessBoard.cs
?????文件???????7179??2016-01-03?10:29??五子棋\五子棋\FrmMain.cs
?????文件??????11708??2015-12-29?19:49??五子棋\五子棋\FrmMain.Designer.cs
?????文件???????5817??2015-12-29?19:49??五子棋\五子棋\FrmMain.resx
?????文件???????1231??2015-12-27?20:15??五子棋\五子棋\obj\Debug\DesignTimeResolveAssemblyReferences.cache
?????文件???????6250??2015-12-27?19:55??五子棋\五子棋\obj\Debug\DesignTimeResolveAssemblyReferencesInput.cache
?????文件???????5120??2015-12-27?15:10??五子棋\五子棋\obj\Debug\TempPE\Properties.Resources.Designer.cs.dll
?????文件????????612??2016-01-03?11:14??五子棋\五子棋\obj\Debug\五子棋.csproj.FileListAbsolute.txt
?????文件???????1054??2015-12-29?19:49??五子棋\五子棋\obj\Debug\五子棋.csproj.GenerateResource.Cache
?????文件???????1341??2015-12-27?15:44??五子棋\五子棋\obj\Debug\五子棋.csprojResolveAssemblyReference.cache
?????文件??????33792??2016-01-03?11:08??五子棋\五子棋\obj\Debug\五子棋.exe
?????文件????????180??2015-12-29?19:49??五子棋\五子棋\obj\Debug\五子棋.FrmMain.resources
?????文件??????50688??2016-01-03?11:08??五子棋\五子棋\obj\Debug\五子棋.pdb
?????文件??????12509??2015-12-27?20:13??五子棋\五子棋\obj\Debug\五子棋.Properties.Resources.resources
?????文件????????472??2015-12-27?19:10??五子棋\五子棋\Program.cs
?????文件???????1342??2015-12-27?15:06??五子棋\五子棋\Properties\AssemblyInfo.cs
?????文件???????3992??2015-12-27?15:10??五子棋\五子棋\Properties\Resources.Designer.cs
?????文件???????6719??2015-12-27?15:10??五子棋\五子棋\Properties\Resources.resx
?????文件???????1096??2015-12-27?15:06??五子棋\五子棋\Properties\Settings.Designer.cs
?????文件????????249??2015-12-27?15:06??五子棋\五子棋\Properties\Settings.settings
?????文件???????4399??2016-01-03?10:29??五子棋\五子棋\ReceiveUDP.cs
?????文件????????708??2015-12-28?16:23??五子棋\五子棋\SendUDP.cs
?????文件???????3960??2015-12-27?20:13??五子棋\五子棋\五子棋.csproj
............此處省略15個(gè)文件信息
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