資源簡介
unityAb 封裝了資源打包,和加載方式,資源可放本地也可放服務器。提供了加載進度接口,更人性化使用

代碼片段和文件信息
using?UnityEngine;
using?System.Collections;
public?class?baseSingleton?where?T?:?class?new()
{
????private?static?T?_instance;
????public?static?T?Instance
????{
????????get
????????{
????????????if?(_instance?==?null)
????????????????_instance?=?new?T();
????????????return?_instance;
????????}
????}
}
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2019-12-03?14:28??AB\
?????目錄???????????0??2019-12-03?14:23??AB\Editor\
?????文件????????4608??2019-12-03?14:20??AB\Editor\BundleAB.dll
?????文件?????????645??2019-12-03?14:22??AB\Editor\BundleAB.dll.me
?????文件?????????172??2019-12-03?11:02??AB\Editor.me
?????目錄???????????0??2019-12-03?14:23??AB\scrpit\
?????文件?????????312??2019-11-30?15:09??AB\scrpit\ba
?????文件?????????243??2019-12-03?13:05??AB\scrpit\ba
?????文件????????2411??2019-12-03?13:47??AB\scrpit\BundleManager.cs
?????文件?????????243??2019-12-03?13:05??AB\scrpit\BundleManager.cs.me
?????文件????????2497??2019-12-03?14:19??AB\scrpit\Load.cs
?????文件?????????243??2019-12-03?13:31??AB\scrpit\Load.cs.me
?????文件????????4096??2019-12-03?14:23??AB\scrpit\LoadAssetBundle.dll
?????文件?????????645??2019-12-03?14:23??AB\scrpit\LoadAssetBundle.dll.me
?????文件?????????210??2019-12-03?13:14??AB\scrpit\LoadScene.cs
?????文件?????????243??2019-12-03?13:04??AB\scrpit\LoadScene.cs.me
?????文件?????????172??2019-12-03?11:03??AB\scrpit.me
?????文件?????????171??2019-12-03?14:34??AB\使用說明.md
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