91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 33.45MB
    文件類型: .rar
    金幣: 1
    下載: 0 次
    發(fā)布日期: 2023-06-14
  • 語言: 其他
  • 標簽: RPG??

資源簡介

花了大概一周的時間寫的一個RPG類游戲,功能完善,模塊清晰,供相互學習參考

資源截圖

代碼片段和文件信息

#include?“CBagSys.h“
#include?“CPlayer.h“

CBagSys::CBagSys(int?_row?int?_col)
{
row?=?_row;
col?=?_col;

for?(int?i?=?0;?i? {
for?(int?j?=?0;?j? {
CBagUnit*?pTmpBagUnit?=?new?CBagUnit(CPosition(i?j));
m_LogicBag.insert(make_pair(CPosition(i?j)?pTmpBagUnit));
}
}
// 初始化光標和文本輸出點位置
cursorPos?=?CPosition();
posOfTextOut?=?CPosition(2?20);
posOfTextOut1?=?CPosition(20?2);
}

CBagSys::~CBagSys()
{
// 釋放堆內存
for?(int?i?=?0;?i? {
for?(int?j?=?0;?j? {
auto?pTmp?=?m_LogicBag.at(CPosition(i?j));
// 首先判斷背包不為空
if?(pTmp)
{
// 首先釋放背包中的物品
if?(pTmp->getItem())
{
delete?pTmp->getItem();
pTmp->setItem(0);
}
// 然后在釋放背包單元
delete?pTmp;
pTmp?=?0;
}
}
}
}

void?CBagSys::enterBagSys()
{
system(“cls“);
// 打印背包信息
printBagUI();
printSelectedItemInfo();
updateCursorPos(0?0);
// 操作背包
while?(true)
{
if?(_kbhit())
{
switch?(_getch())
{
case?‘a‘:
case?‘A‘:
{
updateCursorPos(0?-1);
break;
}
case?‘d‘:
case?‘D‘:
{
updateCursorPos(0?1);
break;
}
case?‘W‘:
case?‘w‘:
{
updateCursorPos(-1?0);
break;
}
case?‘s‘:
case?‘S‘:
{
updateCursorPos(1?0);
break;
}
case?‘q‘:
case?‘Q‘:
{
setcolor();
gotoXY(20?0);
return;
}
case?‘\r‘:
{
useItem(1);
break;
}
}
printSelectedItemInfo();
}
}
}

bool?CBagSys::isHavedItemID(ItemID?id)
{
for?(map::iterator?itr?=?m_LogicBag.begin();?itr?!=?m_LogicBag.end();?itr++)
{
// 當物品遍歷完還沒有找到,就直接退出
if?(itr->second?==?nullptr)
{
continue;
}
// 但物品時空的也直接退出
if?(itr->second->getItem()?==?nullptr)
{
continue;
}
// 當找到鑰匙時
if?(itr->second->getItem()->id?==?id)
{
return?true;
}
}

return?false;
}

bool?CBagSys::useItemID(ItemID?id?int?num)
{
if?(isHavedItemID(id))
{
// 找到對應的物品位置
for?(map::iterator?itr?=?m_LogicBag.begin();?itr?!=?m_LogicBag.end();?itr++)
{
// 如果為空就直接返回false
if?(itr->second?==?nullptr)
{
continue;
}
// 找到對應的物品
if?(itr->second->getItem()?==?nullptr)
{
continue;
}
if?(itr->second->getItem()->id?==?id)
{
auto?pTmp?=?itr->second;
// 判斷物品是否夠用
if?(pTmp->getNumOfItem()? {
return?false;
}
else
{
// 更新玩家身上的狀態(tài),然后在更新背包的狀態(tài)

// 同時玩家身上需要裝備上對應的物品
if?(id?==?ID_Knife?||?id?==?ID_Sword?||?id?==?ID_Gun)
{
// 先判斷玩家身上是否已經有裝備如果有釋放掉之前的裝備
if?(CPlayer::getInstancePtr()->getCurWeapon())
{
delete?CPlayer::getInstancePtr()->getCurWeapon();
CPlayer::getInstancePtr()->setCurWeapon(0);
}
// 給玩家裝備上新的裝備
auto?pTmp?=?CItemFactory::create(id);
CPlayer::getInstanceP

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----

?????文件??????14651??2017-05-31?15:36??K1_RPG_Demo\CBagSys.cpp

?????文件???????1218??2017-05-31?15:29??K1_RPG_Demo\CBagSys.h

?????文件????????201??2017-05-26?14:54??K1_RPG_Demo\CBagUnit.cpp

?????文件????????379??2017-05-22?09:14??K1_RPG_Demo\CBagUnit.h

?????文件??????17043??2017-05-31?14:38??K1_RPG_Demo\CBirthScene.cpp

?????文件????????567??2017-05-26?09:16??K1_RPG_Demo\CBirthScene.h

?????文件????????818??2017-05-27?16:42??K1_RPG_Demo\CBullet.cpp

?????文件????????331??2017-05-26?17:40??K1_RPG_Demo\CBullet.h

?????文件????????103??2017-05-24?17:29??K1_RPG_Demo\CBulletCtrl.cpp

?????文件????????112??2017-05-24?17:29??K1_RPG_Demo\CBulletCtrl.h

?????文件????????827??2017-05-31?13:27??K1_RPG_Demo\CDirection.cpp

?????文件????????340??2017-05-30?17:46??K1_RPG_Demo\CDirection.h

?????文件??????32564??2017-05-31?14:38??K1_RPG_Demo\CGameScene1.cpp

?????文件????????784??2017-05-23?16:10??K1_RPG_Demo\CGameScene1.h

?????文件??????33717??2017-05-31?16:25??K1_RPG_Demo\CGameScene2.cpp

?????文件???????1814??2017-05-31?09:28??K1_RPG_Demo\CGameScene2.h

?????文件??????30922??2017-05-31?16:40??K1_RPG_Demo\CGameScene3.cpp

?????文件???????1119??2017-05-31?16:43??K1_RPG_Demo\CGameScene3.h

?????文件????????279??2017-05-30?21:21??K1_RPG_Demo\CItem.cpp

?????文件????????488??2017-05-30?21:21??K1_RPG_Demo\CItem.h

?????文件???????1699??2017-05-26?14:24??K1_RPG_Demo\CItemFactory.cpp

?????文件????????256??2017-05-21?15:37??K1_RPG_Demo\CItemFactory.h

?????文件???????1362??2017-05-25?12:00??K1_RPG_Demo\CMonster1.cpp

?????文件????????130??2017-05-25?17:20??K1_RPG_Demo\CMonster1.h

?????文件???????1366??2017-05-25?12:00??K1_RPG_Demo\CMonster2.cpp

?????文件????????130??2017-05-25?17:20??K1_RPG_Demo\CMonster2.h

?????文件???????1366??2017-05-25?12:00??K1_RPG_Demo\CMonster3.cpp

?????文件????????130??2017-05-25?17:20??K1_RPG_Demo\CMonster3.h

?????文件???????1366??2017-05-25?12:00??K1_RPG_Demo\CMonster4.cpp

?????文件????????130??2017-05-25?17:20??K1_RPG_Demo\CMonster4.h

............此處省略73個文件信息

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