91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 35.3MB
    文件類型: .zip
    金幣: 1
    下載: 0 次
    發布日期: 2023-07-11
  • 語言: 其他
  • 標簽: unity??AR??實時涂色??

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代碼片段和文件信息

using?UnityEngine;
using?System.Collections;
using?System;
using?Vuforia;
public?class?NewBehaviourscript?:?MonoBehaviour?{

????public?Gameobject?debugobjectcamobj;
????private?Texture2D?tex;
????public?Gameobject?planes;
????DefaultTrackableEventHandler?c;
????private?bool?pd;
????//?Use?this?for?initialization
????void?Start()
????{
????????pd?=?true;
????????c?=?Gameobject.Find(“ImageTarget“).GetComponent();
????}
????void?Update()
????{

????????if?(Input.touchCount>0)
????????{
????????????CameraDevice.Instance.SetFocusMode(CameraDevice.FocusMode.FOCUS_MODE_CONTINUOUSAUTO);
????????}
????????//if?(c.ismesh?==?true)
????????//{?
????????//????if?(pd)
????????//????{
????????//????????StartCoroutine(wait());
????????//????????pd?=?false;
????????//????}
????????//}
????????//if?(c.ismesh?==?false)
????????//{?
????????//????cam.SetActive(true);
????????//????obj.SetActive(false);
????????//????planes.SetActive(true);
????????//????pd?=?true;
????????//}

????????Matrix4x4?P?=?GL.GetGPUProjectionMatrix(Camera.main.projectionMatrix?false);
????????Matrix4x4?V?=?Camera.main.worldToCameraMatrix;
????????Matrix4x4?M?=?debugobject.GetComponent().localToWorldMatrix;
????????Matrix4x4?MVP?=?P?*?V?*?M;
????????debugobject.renderer.material.SetMatrix(“_MATRIX_MVP“?MVP);//截圖傳入shader中處理
????}

????/*
????IEnumerator?wait()
????{
????????planes.SetActive(false);
????????yield?return?new?WaitForEndOfframe();
????????int?width?=?Screen.width;
????????int?height?=?Screen.height;
????????tex?=?new?Texture2D(width?height?TextureFormat.RGB24?false);
????????tex.ReadPixels(new?Rect(0?0?width?height)?0?0?true);//讀取屏幕緩存并且把圖片傳入shader中
????????tex.Apply();
????????Matrix4x4?P?=?GL.GetGPUProjectionMatrix(Camera.main.projectionMatrix?false);
????????Matrix4x4?V?=?Camera.main.worldToCameraMatrix;
????????Matrix4x4?M?=?debugobject.GetComponent().localToWorldMatrix;
????????Matrix4x4?MVP?=?P?*?V?*?M;
????????debugobject.renderer.material.SetMatrix(“_MATRIX_MVP“?MVP);//截圖傳入shader中處理
????????debugobject.renderer.material.mainTexture?=?tex;
????????debugobject.SetActive(true);
????????StartCoroutine(wait01());//這里我先注釋掉。先不調用wait01協同
??????//delet();
????}

????IEnumerator?wait01()
????{
????????yield?return?new?WaitForSeconds(0.4f);
????????cam.SetActive(false);
????????yield?return?new?WaitForSeconds(0.01f);
????????debugobject.SetActive(false);
????????obj.SetActive(true);
????}*/
????/*
????///?
????///?這里以下測試用,delet?void?is?success!
????///?

????void?delet()
????{
????????StartCoroutine(wait_del());
????}
????IEnumerator?wait_del()
????{
????????yield?return?new?WaitForEndOfframe();
????????int?width?=?Screen.width;
????????int?height?=?Screen.height;
????????tex?=?new?Texture2D(width?height?TextureFormat.RGB24?false);
????????tex.ReadPixels(new?Rect(0?0?width?height)0?0?false);
????????tex

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2015-10-28?14:07??EasyAR\
?????目錄???????????0??2015-10-28?14:07??EasyAR\.vs\
?????目錄???????????0??2015-10-28?14:07??EasyAR\.vs\EasyAR-csharp\
?????目錄???????????0??2015-10-28?14:07??EasyAR\.vs\EasyAR-csharp\v14\
?????文件???????73216??2015-10-27?13:52??EasyAR\.vs\EasyAR-csharp\v14\.suo
?????文件????????5487??2015-10-23?16:51??EasyAR\Assembly-CSharp-Editor-vs.csproj
?????文件????????5507??2015-10-23?16:51??EasyAR\Assembly-CSharp-Editor.csproj
?????文件????????7872??2015-10-26?17:28??EasyAR\Assembly-CSharp-vs.csproj
?????文件????????7872??2015-10-26?17:28??EasyAR\Assembly-CSharp.csproj
?????文件????????4878??2015-10-23?16:51??EasyAR\Assembly-Unityscript-Editor-firstpass-vs.unityproj
?????文件????????4878??2015-10-23?16:51??EasyAR\Assembly-Unityscript-Editor-firstpass.unityproj
?????目錄???????????0??2015-10-28?14:07??EasyAR\Assets\
?????目錄???????????0??2015-10-28?14:07??EasyAR\Assets\Del\
?????文件?????????107??2015-10-26?17:13??EasyAR\Assets\Del.meta
?????文件???????72364??2015-10-27?13:49??EasyAR\Assets\Delet.unity
?????文件??????????90??2015-10-23?13:45??EasyAR\Assets\Delet.unity.meta
?????文件???????40723??2015-10-26?17:31??EasyAR\Assets\Del\001.jpg
?????文件?????????981??2015-10-26?17:31??EasyAR\Assets\Del\001.jpg.meta
?????文件????????4216??2015-10-27?09:29??EasyAR\Assets\Del\01.mat
?????文件??????????95??2015-10-26?17:15??EasyAR\Assets\Del\01.mat.meta
?????文件????????4216??2015-10-27?09:05??EasyAR\Assets\Del\02.mat
?????文件??????????95??2015-10-26?17:15??EasyAR\Assets\Del\02.mat.meta
?????文件???????20764??2015-10-27?09:22??EasyAR\Assets\Del\Del.unity
?????文件??????????90??2015-10-26?17:13??EasyAR\Assets\Del\Del.unity.meta
?????文件????????1803??2015-10-27?09:18??EasyAR\Assets\Del\test_del.cs
?????文件?????????178??2015-10-26?17:27??EasyAR\Assets\Del\test_del.cs.meta
?????目錄???????????0??2015-10-28?14:07??EasyAR\Assets\Editor\
?????文件?????????107??2015-10-23?14:39??EasyAR\Assets\Editor.meta
?????文件???????10237??2015-05-05?22:32??EasyAR\Assets\Editor\PostProcessBuildPlayer
?????文件??????????90??2015-10-23?14:39??EasyAR\Assets\Editor\PostProcessBuildPlayer.meta
?????目錄???????????0??2015-10-28?14:07??EasyAR\Assets\Editor\QCAR\
............此處省略834個文件信息

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