資源簡介
GPU精粹第三版 計算機圖形學經典書,學習GPU編程必備
本電子版是CHM格式,原書中的插圖均為全彩,按照章節編排書簽,方便閱讀。其中的文字部分是文本形式不是掃描的,可以很方便的復制段落甚至整章節。
This third volume of the best-selling GPU Gems series provides a snapshot of today's latest Graphics Processing Unit (GPU) programming techniques. The programmability of modern GPUs allows developers to not only distinguish themselves from one another but also to use this awesome processing power for non-graphics applications, such as physics simulation, financial analysis, and even virus detection—particularly with the CUDA architecture. Graphics remains the leading application for GPUs, and readers will find that the latest algorithms create ultra-realistic characters, better lighting, and post-rendering compositing effects.
Major topics include
Geometry
Light and Shadows
Rendering
Image Effects
Physics Simulation
GPU Computing
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