資源簡介
directx 3D 坦克大戰(zhàn) 源碼
包括坦克模型 材質(zhì) 聲音 等
適合看過幾遍書的人,并且需要進(jìn)一步提高來 閱讀的代碼。
非常不錯(cuò)

代碼片段和文件信息
#include?“d3dbase.h“
#include?“errorwindow.h“
#include?“debugmsg.h“
cd3dbase::cd3dbase(HINSTANCE?Instance?int?Windowstyle?char?*caption?int?dx?int?dy)
:cwindow(Instance?Windowstyle?caption?dx?dy)
{
cdebugmsg(DBG_HW?DBGCMD_CLEAR);
cdebugmsg(DBG_HW?“cd3dbase::cd3dbase()...“);
fsxres?=?dx;
fsyres?=?dy;
this->Windowstyle?=?Windowstyle;
/* if(Windowstyle?==?SW_SHOWMAXIMIZED)
fullscreen?=?true;
else*/
if(Windowstyle?==?SW_SHOWMAXIMIZED)
{
xres?=?fsxres;
yres?=?fsyres;
}
else
{
xres?=?clientdx;
yres?=?clientdy;
}
fullscreen?=?false;
cdebugmsg(DBG_HW?“cd3dbase::cd3dbase():?calling?initd3d()“);
initd3d();
}
cd3dbase::onmessage(int?msg?int?wparam?int?lparam)
{
cwindow::onmessage(msg?wparam?lparam);
}
cd3dbase::onminimax(int?Windowstyle)
{
cdebugmsg(DBG_HW?“cd3dbase::onminimax()“);
bool?oldfullscr?=?(this->Windowstyle?==?SW_SHOWMAXIMIZED);
bool?newfullscr?=?(Windowstyle?==?SW_SHOWMAXIMIZED);
cdebugmsg(DBG_HW?oldfullscr?“old?mode:?fullscreen“:“old?mode:?windowed“);
cdebugmsg(DBG_HW?newfullscr?“new?mode:?fullscreen“:“new?mode:?windowed“);
cwindow::onminimax(Windowstyle);
if(Windowstyle?==?SW_SHOWMAXIMIZED)
{
xres?=?fsxres;
yres?=?fsyres;
}
else
{
xres?=?clientdx;
yres?=?clientdy;
}
if(oldfullscr?^?newfullscr)
{
cdebugmsg(DBG_HW?“onminimax:?calling?reinitd3d...“);
reinitd3d();
}
}
cd3dbase::onactivate()
{
cdebugmsg(DBG_HW?“cd3dbase::onactivate()“);
cwindow::onactivate();
/* if(fullscreen?&&?Windowstyle?==?SW_SHOWMINIMIZED)
{
//?restore?fullscreen?window
ShowWindow(hwnd?SW_SHOWMAXIMIZED);
fullscreen?=?false;
}*/
}
cd3dbase::ondeactivate()
{
cdebugmsg(DBG_HW?“cd3dbase::ondeactivate()“);
cwindow::ondeactivate();
if(Windowstyle?==?SW_SHOWMAXIMIZED)
{
//?remember?that?the?window?was?fullscreen
fullscreen?=?true;
//?render?to?window
Windowstyle?=?SW_SHOWMINIMIZED;
reinitd3d();
//?minimize
ShowWindow(hwnd?SW_SHOWMINNOACTIVE);
}
/* if(Windowstyle?==?SW_SHOWMAXIMIZED)
{
// Windowstyle?=?SW_SHOWNORMAL;
// reinitd3d();
ShowWindow(hwnd?SW_SHOWNORMAL);
}*/
}
cd3dbase::onsize(int?dx?int?dy)
{
cdebugmsg(DBG_HW?“cd3dbase::onsize()...“);
cwindow::onsize(dx?dy);
if(Windowstyle?!=?SW_SHOWMAXIMIZED)
{
xres?=?dx;
yres?=?dy;
}
}
cd3dbase::reinitd3d()
{
/* destroyd3d();
initd3d();*/
cdebugmsg(DBG_HW?“cd3dbase::reinitd3d()...“);
if(Windowstyle?==?SW_SHOWMAXIMIZED)
{
cdebugmsg(DBG_HW?“mode:?fullscreen“);
??d3dpp.Windowed?=?FALSE;
??d3dpp.BackBufferWidth???=?fsxres;
??d3dpp.BackBufferHeight??=?fsyres;
??d3dpp.BackBufferFormat??=?D3DFMT_A8R8G8B8;
? }
else
{
cdebugmsg(DBG_HW?“mode:?windowed“);
d3dpp.Windowed?=?TRUE;
D3DDISPLAYMODE?d3ddm;
d3d->GetAdapterDisplayMode(D3DADAPTER_DEFAULT?&d3ddm);
d3dpp.BackBufferFormat?=?d3ddm.Format;
}
d3dpp.AutoDepthStencilFormat?=?D3DFMT_D32;
cdebugmsg(DBG_HW?“mode?zbuffer
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????文件??????176128??2004-06-25?14:30??Tank3.1\Tank3.exe
?????文件????????6417??2004-03-01?02:19??Tank3.1\Tank3.vcproj
?????文件?????????563??2002-03-28?18:03??Tank3.1\Tank3.dsw
?????文件????????1218??2002-03-28?17:57??Tank3.1\window.h
?????文件??????????72??2002-03-28?17:56??Tank3.1\tank31.h
?????文件???????31877??2002-06-21?23:26??Tank3.1\terra.cpp
?????文件?????????802??2004-06-25?13:33??Tank3.1\tank31.cpp
?????文件?????????766??2002-03-01?13:50??Tank3.1\Tank31.ico
?????文件???????20008??2002-07-15?14:58??Tank3.1\render.cpp
?????文件????????2421??2004-02-15?03:44??Tank3.1\Tank3.plg
?????文件????????9188??2004-06-25?14:31??Tank3.1\debughw.txt
?????文件?????????484??2002-07-06?19:39??Tank3.1\todo.txt
?????文件????????6425??2002-06-15?18:45??Tank3.1\Tank3.dsp
?????文件????????1645??2002-03-29?17:32??Tank3.1\xFile.cpp
?????文件??????????92??2002-03-02?17:21??Tank3.1\Rsrc.rc
?????文件????????2791??2002-08-18?15:01??Tank3.1\gs.cpp
?????文件????????4583??2002-07-14?14:52??Tank3.1\window.cpp
?????文件?????????603??2002-05-21?21:44??Tank3.1\t3math.h
?????文件?????????613??2002-04-30?21:37??Tank3.1\sound.h
?????文件??????????98??2002-04-29?17:09??Tank3.1\render.h
?????文件???????21102??2002-04-30?21:48??Tank3.1\omil.cpp
?????文件???????????4??2004-06-25?14:31??Tank3.1\status.txt
?????文件??????????87??2004-06-25?14:31??Tank3.1\hardware.txt
?????文件???????16337??2002-08-09?16:03??Tank3.1\overlay.cpp
?????文件???????70609??2004-06-25?13:57??Tank3.1\tank31fct.cpp
?????文件???????13247??2002-08-19?14:33??Tank3.1\input.cpp
?????文件?????????433??2004-06-25?14:30??Tank3.1\gs.h
?????文件????????3201??2002-04-29?23:59??Tank3.1\mission.h
?????文件????????5512??2002-05-01?01:29??Tank3.1\sound.cpp
?????文件?????????850??2002-05-21?21:44??Tank3.1\t3math.cpp
?????文件???????30109??2002-04-29?19:23??Tank3.1\mission.cpp
............此處省略164個(gè)文件信息
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