資源簡介
《Kinect for Windows SDK v2 0 開發筆記 十八 Fusion 基本2D顯示》所附帶資源
代碼片段和文件信息
#include?“stdafx.h“
#include?“included.h“
#include?
//?ImageRender類構造函數
ImageRenderer::ImageRenderer(){
????//?創建資源
????m_hrInit?=?CreateDeviceIndependentResources();
????//?創建緩沖區
????m_pColorRGBX?=?new?RGBQUAD[DEPTH_WIDTH*DEPTH_HEIGHT];
????if?(!m_pColorRGBX)?m_hrInit?=?E_OUTOFMEMORY;
????m_timer.Start();
????//
????*this->profiler_info?=?0;
}
//?創建設備無關資源
HRESULT?ImageRenderer::CreateDeviceIndependentResources(){
????HRESULT?hr?=?S_OK;
????//?創建?Direct2D?工廠.
????hr?=?D2D1CreateFactory(D2D1_FACTORY_TYPE_SINGLE_THREADED?&m_pD2DFactory);
????if?(SUCCEEDED(hr))
????{
????????//?創建?WIC?工廠.
????????hr?=?CoCreateInstance(
????????????CLSID_WICImagingFactory
????????????NULL
????????????CLSCTX_INPROC_SERVER
????????????IID_IWICImagingFactory
????????????reinterpret_cast(&m_pWICFactory)
????????????);
????}
????if?(SUCCEEDED(hr))
????{
????????//?創建?DirectWrite?工廠.
????????hr?=?DWriteCreateFactory(
????????????DWRITE_FACTOR
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