資源簡介
基于Qt Quick(QML)實現的畫圖示例,演示如何在C++中自定義Qt Quick元素,如何處理鼠標事件。

代碼片段和文件信息
#include?
#include?
#include?“PaintedItem.h“
int?main(int?argc?char?*argv[])
{
????QGuiApplication?app(argc?argv);
????qmlRegisterType(“an.qml.Controls“?1?0?“APaintedItem“);
????QQmlApplicationEngine?engine;
????engine.load(QUrl(QStringLiteral(“qrc:///main.qml“)));
????return?app.exec();
}
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2014-11-15?23:54??PaintedItem\
?????文件????????1740??2014-11-15?15:13??PaintedItem\ColorPicker.qml
?????文件?????????601??2014-11-14?23:29??PaintedItem\deployment.pri
?????文件?????????366??2014-11-14?23:44??PaintedItem\main.cpp
?????文件????????4965??2014-11-15?20:12??PaintedItem\main.qml
?????文件????????2531??2014-11-15?22:09??PaintedItem\PaintedItem.cpp
?????文件????????1931??2014-11-15?23:18??PaintedItem\PaintedItem.h
?????文件?????????302??2014-11-14?23:31??PaintedItem\PaintedItem.pro
?????文件???????18246??2014-11-15?23:54??PaintedItem\PaintedItem.pro.user
?????文件?????????124??2014-11-15?13:03??PaintedItem\qml.qrc
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