91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 6.08MB
    文件類型: .zip
    金幣: 2
    下載: 0 次
    發布日期: 2023-10-23
  • 語言: C#
  • 標簽: unity??源代碼??編輯器??

資源簡介

unity編輯器源代碼,c#的,有興趣的可以閱讀下源代碼了解內部實現

資源截圖

代碼片段和文件信息

//?Unity?C#?reference?source
//?Copyright?(c)?Unity?Technologies.?For?terms?of?use?see
//?https://unity3d.com/legal/licenses/Unity_Reference_Only_License

using?scm=System.ComponentModel;
using?uei=UnityEngine.Internal;
using?RequiredByNativeCodeAttribute=UnityEngine.scripting.RequiredByNativeCodeAttribute;
using?UsedByNativeCodeAttribute=UnityEngine.scripting.UsedByNativeCodeAttribute;


using?System;
using?System.Runtime.CompilerServices;
using?System.Runtime.InteropServices;
using?System.Collections;
using?UnityEngine.Bindings;
using?UnityEngine.Playables;

namespace?UnityEngine
{


internal?enum?AnimationEventSource
{
????NoSource?=?0
????Legacy?=?1
????Animator?=?2
}

[System.Serializable]
[StructLayout(LayoutKind.Sequential)]
[RequiredByNativeCode]
public?sealed?partial?class?AnimationEvent
{
????
????????????internal?float??????????????????m_Time;
????????????internal?string?????????????????m_FunctionName;
????????????internal?string?????????????????m_StringParameter;
????????????internal?object?????????????????m_objectReferenceParameter;
????????????internal?float??????????????????m_FloatParameter;
????????????internal?int????????????????????m_IntParameter;
????
????????????internal?int????????????????????m_MessageOptions;
????????????internal?AnimationEventSource???m_Source;
????????????internal?AnimationState?????????m_StateSender;
????????????internal?AnimatorStateInfo??????m_AnimatorStateInfo;
????????????internal?AnimatorClipInfo???????m_AnimatorClipInfo;
????
????
????public?AnimationEvent()
????????{
????????????m_Time?=?0.0f;
????????????m_FunctionName?=?““;
????????????m_StringParameter?=?““;
????????????m_objectReferenceParameter?=?null;
????????????m_FloatParameter?=?0.0f;
????????????m_IntParameter?=?0;
????????????m_MessageOptions?=?0;
????????????m_Source?=?AnimationEventSource.NoSource;
????????????m_StateSender?=?null;
????????}
????
????
????[System.Obsolete?(“Use?stringParameter?instead“)]
????public?string?data?{?get?{?return?m_StringParameter;?}??set?{?m_StringParameter?=?value;?}?}
????
????
????public?string?stringParameter?{?get?{?return?m_StringParameter;?}?set?{?m_StringParameter?=?value;?}?}
????
????
????public?float?floatParameter?{?get?{?return?m_FloatParameter;?}?set?{?m_FloatParameter?=?value;?}?}
????
????
????public?int?intParameter?{?get?{?return?m_IntParameter;?}?set?{?m_IntParameter?=?value;?}?}
????
????
????public?object?objectReferenceParameter?{?get?{?return?m_objectReferenceParameter;?}?set?{?m_objectReferenceParameter?=?value;?}?}
????
????
????public?string?functionName?{?get?{?return?m_FunctionName;?}?set?{?m_FunctionName?=?value;?}?}
????
????
????public?float?time?{?get?{?return?m_Time;?}?set?{?m_Time?=?value;?}?}
????
????
????public?SendMessageOptions?messageOptions?{?get?{?return?(SendMessageOptions)m_MessageOptions;?}?set?{?m_MessageOptions?=?(int)value;?}?}
????
????
????public?bool?isFiredByLegacy??{?get?{?return?m_Source?==?AnimationEventSource.Legacy;?}?}
????public?bool?isFiredByA

?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\scriptBindings\
?????文件????????1444??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\scriptBindings\SpriteEditorExtension.bindings.cs
?????文件????????6902??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\SpriteEditorUtility.cs
?????文件???????10191??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\TexturePlatformSettingsController.cs
?????文件????????1160??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\TexturePlatformSettingsFormatHelper.cs
?????文件????????8488??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Common\TexturePlatformSettingsView.cs
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Interface\
?????文件????????2220??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Interface\IEvent.cs
?????文件????????2165??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\Interface\ITexturePlatformSetting.cs
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\SpriteAtlas\
?????文件????????5329??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\SpriteAtlas\EditorSpriteAtlas.bindings.cs
?????文件???????30885??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\2D\SpriteAtlas\SpriteAtlasInspector.cs
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Accessibility\
?????文件????????1558??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Accessibility\UserAccessibilitySettings.cs
?????文件????????6462??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\ActiveEditorTracker.bindings.cs
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\
?????文件????????1315??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationClipSettings.bindings.cs
?????文件????????2015??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationClipStats.bindings.cs
?????文件????????7856??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationMode.bindings.cs
?????文件???????19274??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationUtility.bindings.cs
?????目錄???????????0??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\
?????文件????????3653??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\AddCurvesPopup.cs
?????文件????????1760??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\AddCurvesPopupHierarchy.cs
?????文件???????10708??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\AddCurvesPopupHierarchyDataSource.cs
?????文件????????5310??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\AddCurvesPopupHierarchyGUI.cs
?????文件???????55395??2019-07-03?17:30??UnityCsReference-master\Editor\Mono\Animation\AnimationWindow\AnimEditor.cs
............此處省略3214個文件信息

評論

共有 條評論