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unity Debuger寫日志到文件(.cs類文件)
代碼片段和文件信息
using?UnityEngine;
using?System.IO;
using?System;
public?class?Debuger?:?MonoBehaviour
{
public?static?bool?EnableLog?=?true;
public?static?bool?EnableTime?=?true;
public?static?bool?EnableSave?=?true;
public?static?bool?EnableStack?=?true;
public?static?string?Prefix?=?“>>“;
public?static?string?LogFilePath??=Application.persistentDataPath?+?“/DebugerLog/“;
public?static?string?LogFileName?=?““;
public?static?StreamWriter?LogFileWriter?=?null;
public?static?void?SetDebugerInfo?(bool?enableLog?=?true?bool?enableTime?=?true?bool?enableSave?=?true?bool?enableStack?=?true)
{
EnableLog?=?enableLog;
EnableTime?=?enableTime;
EnableSave?=?enableSave;
EnableStack?=?enableStack;
}
public?static?void?SetDebugerLogFilePath?(string?logFilePath)
{
LogFilePath?=?logFilePath;
}
public?static?void?Log?(object?message)
{
if?(!Debuger.EnableLog)
return;
string?str?=?GetLogTime?()?+?message;
//Debug.Log?(Prefix?+?str);
LogT
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????文件????????4602??2019-03-07?16:58??Debuger.cs
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