資源簡介
有麻將游戲的相關資源及源代碼,里邊的相關算法比較好,有興趣的朋友可以看下

代碼片段和文件信息
//?CMajiangGame.cpp?:?Defines?the?class?behaviors?for?the?application.
//
#include?“stdafx.h“
#include?“CMajiangGame.h“
#include?“CMajiangGameDlg.h“
#ifdef?_DEBUG
#define?new?DEBUG_NEW
#undef?THIS_FILE
static?char?THIS_FILE[]?=?__FILE__;
#endif
/////////////////////////////////////////////////////////////////////////////
//?CCMajiangGameApp
BEGIN_MESSAGE_MAP(CCMajiangGameApp?CWinApp)
//{{AFX_MSG_MAP(CCMajiangGameApp)
//?NOTE?-?the?ClassWizard?will?add?and?remove?mapping?macros?here.
//????DO?NOT?EDIT?what?you?see?in?these?blocks?of?generated?code!
//}}AFX_MSG
ON_COMMAND(ID_HELP?CWinApp::onhelp)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
//?CCMajiangGameApp?construction
CCMajiangGameApp::CCMajiangGameApp()
{
//?TODO:?add?construction?code?here
//?Place?all?significant?initialization?in?InitInstance
}
/////////////////////////////////////////////////////////////////////////////
//?The?one?and?only?CCMajiangGameApp?object
CCMajiangGameApp?theApp;
/////////////////////////////////////////////////////////////////////////////
//?CCMajiangGameApp?initialization
BOOL?CCMajiangGameApp::InitInstance()
{
AfxEnableControlContainer();
//?Standard?initialization
//?If?you?are?not?using?these?features?and?wish?to?reduce?the?size
//??of?your?final?executable?you?should?remove?from?the?following
//??the?specific?initialization?routines?you?do?not?need.
#ifdef?_AFXDLL
Enable3dControls(); //?Call?this?when?using?MFC?in?a?shared?DLL
#else
Enable3dControlsStatic(); //?Call?this?when?linking?to?MFC?statically
#endif
CCMajiangGameDlg?dlg;
m_pMainWnd?=?&dlg;
int?nResponse?=?dlg.DoModal();
if?(nResponse?==?IDOK)
{
//?TODO:?Place?code?here?to?handle?when?the?dialog?is
//??dismissed?with?OK
}
else?if?(nResponse?==?IDCANCEL)
{
//?TODO:?Place?code?here?to?handle?when?the?dialog?is
//??dismissed?with?Cancel
}
//?Since?the?dialog?has?been?closed?return?FALSE?so?that?we?exit?the
//??application?rather?than?start?the?application‘s?message?pump.
return?FALSE;
}
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????文件?????105266??2005-11-02?10:20??樣圖.JPG
?????文件????????328??2005-11-08?20:47??游戲說明.txt
?????文件??????64942??2005-11-07?09:47??Images\BG.jpg
?????文件???????9535??2005-11-07?09:47??Images\close.jpg
?????文件??????11573??2005-11-07?09:48??Images\E_BUNAI.jpg
?????文件??????11396??2005-09-26?00:22??Images\E_LE.jpg
?????文件??????11438??2005-09-26?00:22??Images\E_NU.jpg
?????文件??????11354??2005-09-26?00:22??Images\E_SAI.jpg
?????文件??????11406??2005-09-26?00:22??Images\E_XI.jpg
?????文件??????11272??2005-09-26?00:22??Images\E_YUYE.jpg
?????文件?????137982??2005-11-07?09:48??Images\MJ.jpg
?????文件???????8051??2005-09-26?00:22??Images\open1.jpg
?????文件???????7969??2005-09-26?00:22??Images\OPen2.jpg
?????文件???????8062??2005-09-26?00:22??Images\open3.jpg
?????文件??????13865??2005-09-23?23:11??Images\STATE.jpg
?????文件???????1145??2005-09-24?12:32??Images\tingpai.jpg
?????文件?????136962??2005-11-07?09:47??Images\ti
?????文件??????28379??2005-11-07?09:46??Images\ti
????..A.SH.?????46592??2005-11-07?09:48??Images\Thumbs.db
?????文件???????9875??2005-11-07?09:48??Images\HupaiTable.JPG
?????文件???????7001??2005-11-07?09:45??Images\Start2.jpg
?????文件???????6807??2005-11-06?22:08??Images\Start1.JPG
?????目錄??????????0??2005-09-27?15:58??Images
?????文件??????71468??2002-11-05?19:30??Sound\b_Luju.wav
?????文件??????39212??2002-11-05?19:30??Sound\b_One01.wav
?????文件??????48428??2002-11-05?19:30??Sound\b_One02.wav
?????文件??????62252??2002-11-05?19:30??Sound\b_One03.wav
?????文件??????64556??2002-11-05?19:30??Sound\b_One04.wav
?????文件??????48428??2002-11-05?19:30??Sound\b_One05.wav
?????文件??????50732??2002-11-05?19:30??Sound\b_One06.wav
............此處省略158個文件信息
- 上一篇:基于opencv開發的谷歌小恐龍的小游戲
- 下一篇:基于MFC modbusTcp
評論
共有 條評論