91av视频/亚洲h视频/操亚洲美女/外国一级黄色毛片 - 国产三级三级三级三级

  • 大小: 7.87MB
    文件類型: .rar
    金幣: 2
    下載: 0 次
    發(fā)布日期: 2023-11-03
  • 語(yǔ)言: C/C++
  • 標(biāo)簽: OpenGL??

資源簡(jiǎn)介

簡(jiǎn)單的OpenGL實(shí)例,基于GLUT庫(kù)c語(yǔ)言實(shí)現(xiàn),畫出一個(gè)立方體,在六個(gè)面貼上紋理,初學(xué)者可以看看

資源截圖

代碼片段和文件信息


#define?GLUT_DISABLE_ATEXIT_HACK
#if?defined(__APPLE__)
#include?
#else
#include?
#include?“GL/glut.h“
#endif

const?int?width?=?800;
const?int?height?=?600;
GLfloat?cubic_size?=?1.0f;
GLfloat?xRotation?=?0.0f?yRotation?=?0.0f;
const?GLfloat?rotSpeed?=?64.0;
bool?bLButtonDown?=?false;
GLint?lastLx?lastLy;
GLuint?iTexture[]={000000};

const?GLfloat?lightAmbient[]?=?{0.5f?0.5f?0.5f?1.0f};
const?GLfloat?lightDiffuse[]?=?{1.0f?1.0f?1.0f?1.0f};
const?GLfloat?lightSpecular[]?=?{1.0f?1.0f?1.0f?1.0f};
const?GLfloat?lightPosition[]?=?{1.0f?1.0f?2.0f?1.0f};
const?GLfloat?MatAmbient[]??=?{0.192250?0.192250?0.192250?1.000000};//環(huán)境反射
const?GLfloat?MatDiffuse[]??=?{0.507540?0.507540?0.507540?1.000000};//漫反射
const?GLfloat?MatSpecular[]?=?{0.508273?0.508273?0.508273?1.000000};//鏡面反射
const?GLfloat?MatShineness?=?21.200001;


//?need?to?define?if?gl.h?version?#ifndef?GL_LIGHT_MODEL_COLOR_CONTROL
#define?GL_LIGHT_MODEL_COLOR_CONTROL?0x81F8
#endif

#ifndef?GL_SEPARATE_SPECULAR_COLOR
#define?GL_SEPARATE_SPECULAR_COLOR?0x81FA
#endif

void?init()
{
glEnable(GL_DEPTH_TEST); //?Enables?Depth?Testing
glDepthFunc(GL_LEQUAL); //?The?Type?Of?Depth?Testing?To?Do

//?set?the?texture
AUX_RGBImageRec?*image[6];
image[0]?=?auxDIBImageLoad(“woodbox.bmp“);
image[1]?=?auxDIBImageLoad(“pattern.bmp“);
image[2]?=?auxDIBImageLoad(“hrt-stone.bmp“);
image[3]?=?auxDIBImageLoad(“stone.bmp“);
image[4]?=?auxDIBImageLoad(“diamond_plate_texture.bmp“);
image[5]?=?auxDIBImageLoad(“gray.bmp“);
for(int?i=0;?i<6;i++)
{

if?(image[6]?!=?NULL)?{
glPixelStorei(GL_UNPACK_ALIGNMENT?1);

glGenTextures(6?&iTexture[i]);
glBindTexture(GL_TEXTURE_2D?iTexture[i]);
glTexParameteri(GL_TEXTURE_2DGL_TEXTURE_MIN_FILTERGL_LINEAR);
glTexParameteri(GL_TEXTURE_2DGL_TEXTURE_MAG_FILTERGL_LINEAR);
glTexImage2D(GL_TEXTURE_2D?0?GL_RGB?image[i]->sizeX?image[i]->sizeY?0?
?GL_RGB?GL_UNSIGNED_BYTE?image[i]->data);
//glTexEnvf(GL_TEXTURE_ENV?GL_TEXTURE_ENV_MODE?GL_DECAL);
glHint(GL_PERSPECTIVE_CORRECTION_HINT?GL_NICEST);
glEnable(GL_TEXTURE_2D);

free(image[i]->data);
free(image[i]);
}
}

glEnable(GL_LIGHT0);
glLightfv(GL_LIGHT0?GL_AMBIENT?lightAmbient);
glLightfv(GL_LIGHT0?GL_DIFFUSE?lightDiffuse);
glLightfv(GL_LIGHT0?GL_SPECULAR?lightSpecular);
glLightfv(GL_LIGHT0?GL_POSITION?lightPosition);

glMaterialfv(GL_FRONT?GL_AMBIENT?MatAmbient);
glMaterialfv(GL_FRONT?GL_DIFFUSE?MatDiffuse);
glMaterialfv(GL_FRONT?GL_SPECULAR?MatSpecular);
glMaterialf(GL_FRONT?GL_SHININESS?MatShineness);

glEnable(GL_LIGHTING);
glEnable(GL_NORMALIZE);

glLightModeli(GL_LIGHT_MODEL_COLOR_CONTROL?GL_SEPARATE_SPECULAR_COLOR);
}

/*?Draw?the?window?-?this?is?where?all?the?GL?actions?are?*/
void
display(void)
{
glClear(GL_COLOR_BUFFER_BIT?|?GL_DEPTH_BUFFER_BIT);

glMatrixMode(GL_MODELVIEW);
glPushMa

?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----

?????文件?????786486??2013-11-20?13:52??Glut_立方體紋理\Debug\diamond_plate_texture.bmp

?????文件?????221184??2013-09-23?16:43??Glut_立方體紋理\Debug\glut32.dll

?????文件??????28728??2013-09-23?16:43??Glut_立方體紋理\Debug\glut32.lib

?????文件?????217414??2015-12-01?14:07??Glut_立方體紋理\Debug\gray.bmp

?????文件?????233547??2015-12-01?17:04??Glut_立方體紋理\Debug\HelloGlut.exe

?????文件?????368084??2015-12-01?17:04??Glut_立方體紋理\Debug\HelloGlut.ilk

?????文件??????25982??2015-12-01?17:04??Glut_立方體紋理\Debug\HelloGlut.obj

?????文件????3684572??2015-11-30?19:14??Glut_立方體紋理\Debug\HelloGlut.pch

?????文件?????623616??2015-12-01?17:04??Glut_立方體紋理\Debug\HelloGlut.pdb

?????文件????1966134??2013-11-20?13:24??Glut_立方體紋理\Debug\hrt-stone.bmp

?????文件?????232374??2015-12-01?14:11??Glut_立方體紋理\Debug\leather.bmp

?????文件????2359350??2013-11-20?13:25??Glut_立方體紋理\Debug\pattern.bmp

?????文件?????145254??2015-12-01?14:11??Glut_立方體紋理\Debug\stone.bmp

?????文件?????222208??2015-12-01?17:04??Glut_立方體紋理\Debug\vc60.idb

?????文件??????77824??2015-12-01?17:04??Glut_立方體紋理\Debug\vc60.pdb

?????文件??????66614??1999-09-25?20:19??Glut_立方體紋理\Debug\woodbox.bmp

?????文件?????154054??2015-12-01?14:11??Glut_立方體紋理\Debug\yellow.bmp

?????文件?????786486??2013-11-20?13:52??Glut_立方體紋理\diamond_plate_texture.bmp

?????文件??????62175??1999-02-08?13:11??Glut_立方體紋理\GL\fgl.h

?????文件???????7483??1999-02-08?13:11??Glut_立方體紋理\GL\fglu.h

?????文件??????10473??1999-02-08?13:11??Glut_立方體紋理\GL\fglut.h

?????文件???????5287??1999-02-08?13:11??Glut_立方體紋理\GL\glsmap.h

?????文件??????27670??2000-12-13?00:22??Glut_立方體紋理\GL\glut.h

?????文件???????4190??1999-02-16?10:55??Glut_立方體紋理\GL\glutf90.h

?????文件???????9119??2000-12-12?23:07??Glut_立方體紋理\GL\tube.h

?????文件?????221184??2013-09-23?16:43??Glut_立方體紋理\glut32.dll

?????文件??????28728??2013-09-23?16:43??Glut_立方體紋理\glut32.lib

?????文件?????217414??2015-12-01?14:07??Glut_立方體紋理\gray.bmp

?????文件???????7164??2015-12-01?17:04??Glut_立方體紋理\HelloGlut.cpp

?????文件???????4352??2013-11-20?18:46??Glut_立方體紋理\HelloGlut.dsp

............此處省略20個(gè)文件信息

評(píng)論

共有 條評(píng)論

相關(guān)資源