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OpenGL代碼,畫花瓶,可以填充,選擇顏色,涉及OpenGL一些簡單編程知識。

代碼片段和文件信息
///////////////////////////////////////////////////
///////////////////////////////////////////////////
//
//fhwork?is?made?by?fh?and?his?classmates
//2004.7.8
//
#include?
#include?
#include?
#include?
#include?
//////////////////////////////////////////
#define?Width_Normal?1
#define?Width_Thicker?2
#define?Width_Thickest?3
#define?iColor_Red?4
#define?iColor_Green?5
#define?iColor_White?6
#define?iColor_Yellow?7
#define?iColor_Blue?8
#define?iFillIN_No?9
#define?iFillIN_Single?10
#define?iFillIN_Transition?11
//?Rotation?amounts
static?GLfloat?xRot?=?0.0f;
static?GLfloat?yRot?=?0.0f;
int?iWidth?=?Width_Normal;?
int?iColor?=?iColor_Green;
int?iFillIN?=?iFillIN_No;
GLfloat?i=0;
//bezier‘s?points
GLint?nNumPoints?=?6;
GLfloat?ctrlPoints_Right[6][3]?=?{{??20.0f?70.0f?0.0f} //?End?Point
{?15.0f?50.0f?0.0f} //?Control?Point
{??5.0f?20.0f?0.0f} //?Control?Point
{?70.0f?0.0f?0.0f} //?Control?Point
{??40.0f?-40.0f?0.0f} //?Control?Point
{??30.0f?-70.0f?0.0f?}}; //?End?Point
GLfloat?ctrlPoints_Left[6][3]?=?{{??-20.0f?70.0f?0.0f} //?End?Point
{?-15.0f?50.0f?0.0f} //?Control?Point
{??-5.0f?20.0f?0.0f} //?Control?Point
{?-70.0f?0.0f?0.0f} //?Control?Point
{??-40.0f?-40.0f?0.0f} //?Control?Point
{??-30.0f?-70.0f?0.0f?}}; //?End?Point
//?This?function?does?any?needed?initialization?on?the?rendering?context.?
void?ProcessMenu(int?value)
{
switch(value)
{
case?1:
iWidth?=?Width_Normal;
break;
case?2:
iWidth?=?Width_Thicker;//中
break;
case?3:
iWidth?=?Width_Thickest;//粗
break;
case?4:
iColor?=?iColor_Red;
break;
case?5:
iColor?=?iColor_Green;
break;
case?6:
iColor?=?iColor_White;
break;
case?7:
iColor?=?iColor_Yellow;
break;
case?8:
iColor?=?iColor_Blue;
break;
case?9:
iFillIN?=?iFillIN_No;
break;
case?10:
iFillIN?=?iFillIN_Single;
break;
case?11:
iFillIN?=?iFillIN_Transition;
break;
default:
break;
}
glutPostRedisplay();
}
//?Called?to?draw?scene
void?RenderScene(void)
{
//?Clear?the?window
glClear(GL_COLOR_BUFFER_BIT);
//?Save?matrix?state?and?do?the?rotation
glPushMatrix();
glRotatef(xRot?1.0f?0.0f?0.0f);
glRotatef(yRot?0.0f?1.0f?0.0f);
//?Set?the?line?width?線寬
if(iWidth?==?Width_Normal)
glLineWidth(1.0f);
if(iWidth?==?Width_Thicker)
glLineWidth(3.0f);
if(iWidth?==?Width_Thickest)
glLineWidth(5.0f);
//?Set?drawing?color?顏色
if(iColor?==?iColor_Red)?
glColor3f(1.0f?0.0f?0.0f);
if(iColor?==?iColor_Green)?
glColor3f(0.0f?1.0f?0.0f);
if(iColor?==?iColor_White)?
glColor3f(1.0f?1.0f?1.0f);
if(iColor?==?iColor_Yellow)?
glColor3f(1.0f?1.0f?0.0f);
if(iColor?==?iColor_Blue)?
glColor3f(0.0f?0.0f?1.0f);
//填充
if(iFillIN?==?i
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????文件??????27216??2004-07-17?15:04??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\FHWork.obj
?????文件?????172110??2007-01-25?18:32??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\FH_Work.exe
?????文件?????247728??2004-07-17?15:04??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\FH_Work.ilk
?????文件?????451584??2004-07-17?15:04??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\FH_Work.pdb
?????文件?????148480??2004-07-17?15:06??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\vc60.idb
?????文件??????77824??2004-07-17?15:04??OpenGL畫花瓶,可以填充,選擇顏色等\Debug\vc60.pdb
?????文件???????8505??2004-07-13?11:43??OpenGL畫花瓶,可以填充,選擇顏色等\FHWork.cpp
?????文件???????4334??2004-07-10?19:43??OpenGL畫花瓶,可以填充,選擇顏色等\FH_Work.dsp
?????文件????????539??2004-07-10?19:43??OpenGL畫花瓶,可以填充,選擇顏色等\FH_Work.dsw
?????文件??????50176??2009-02-13?13:55??OpenGL畫花瓶,可以填充,選擇顏色等\FH_Work.ncb
?????文件???????1298??2004-07-17?15:04??OpenGL畫花瓶,可以填充,選擇顏色等\FH_Work.plg
?????文件??????98304??2009-02-13?13:55??OpenGL畫花瓶,可以填充,選擇顏色等\FH_Work.opt
?????目錄??????????0??2004-07-10?18:07??OpenGL畫花瓶,可以填充,選擇顏色等\Debug
?????目錄??????????0??2004-11-14?15:13??OpenGL畫花瓶,可以填充,選擇顏色等
-----------?---------??----------?-----??----
??????????????1288098????????????????????14
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