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richer大富翁游戲單機完畢源碼,共三關

代碼片段和文件信息
#include?“AppDelegate.h“
#include?“SplashScene.h“
#include?“SimpleAudioEngine.h“
using?namespace?CocosDenshion;
USING_NS_CC;
AppDelegate::AppDelegate()?{
}
AppDelegate::~AppDelegate()?
{
}
bool?AppDelegate::applicationDidFinishLaunching()?{
????//?initialize?director
????auto?director?=?Director::getInstance();
????auto?glview?=?director->getOpenGLView();
????if(!glview)?{
????????glview?=?GLView::create(“My?Game“);
????????director->setOpenGLView(glview);
????}
//glview->setframeSize(800?480);
glview->setDesignResolutionSize(800?480?ResolutionPolicy::EXACT_FIT);
????//?turn?on?display?FPS
????director->setDisplayStats(true);
????//?set?FPS.?the?default?value?is?1.0/60?if?you?don‘t?call?this
????director->setAnimationInterval(1.0?/?60);
????//?create?a?scene.?it‘s?an?autorelease?object
????auto?scene?=?SplashScene::createScene();
????//?run
????director->runWithScene(scene);
????return?true;
}
//?This?function?will?be?called?when?the?app?is?inactive.?When?comes?a?phone?callit‘s?be?invoked?too
void?AppDelegate::applicationDidEnterBackground()?{
????Director::getInstance()->stopAnimation();
????//?if?you?use?SimpleAudioEngine?it?must?be?pause
?????SimpleAudioEngine::getInstance()->pauseBackgroundMusic();
}
//?this?function?will?be?called?when?the?app?is?active?again
void?AppDelegate::applicationWillEnterForeground()?{
????Director::getInstance()->startAnimation();
????//?if?you?use?SimpleAudioEngine?it?must?resume?here
?????SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
}
?屬性????????????大小?????日期????時間???名稱
-----------?---------??----------?-----??----
?????文件???????1527??2015-03-08?18:50??richer單機完畢\Classes\AppDelegate.cpp
?????文件????????947??2014-12-06?00:13??richer單機完畢\Classes\AppDelegate.h
?????文件???????1369??2015-03-09?23:57??richer單機完畢\Classes\BeachScene.cpp
?????文件????????443??2015-03-09?23:57??richer單機完畢\Classes\BeachScene.h
?????文件??????14591??2015-03-10?02:15??richer單機完畢\Classes\ConstUtil.h
?????文件??????99078??2015-03-10?02:19??richer單機完畢\Classes\Gameba
?????文件???????9020??2015-03-09?23:56??richer單機完畢\Classes\Gameba
?????文件????????495??2015-01-17?17:38??richer單機完畢\Classes\Item.cpp
?????文件????????315??2015-01-10?12:28??richer單機完畢\Classes\Item.h
?????文件???????1096??2015-01-18?01:59??richer單機完畢\Classes\Item_ball.cpp
?????文件????????399??2015-01-17?01:45??richer單機完畢\Classes\Item_ball.h
?????文件???????1117??2015-01-10?12:25??richer單機完畢\Classes\Item_crab.cpp
?????文件????????399??2015-01-10?11:43??richer單機完畢\Classes\Item_crab.h
?????文件???????3204??2015-01-11?01:24??richer單機完畢\Classes\Item_emergency.cpp
?????文件????????831??2015-01-11?01:23??richer單機完畢\Classes\Item_emergency.h
?????文件???????1081??2015-01-16?00:09??richer單機完畢\Classes\Item_fog.cpp
?????文件????????420??2015-01-13?01:30??richer單機完畢\Classes\Item_fog.h
?????文件???????1202??2015-01-17?19:52??richer單機完畢\Classes\Item_strength_up.cpp
?????文件????????434??2015-01-17?17:38??richer單機完畢\Classes\Item_strength_up.h
?????文件???????2016??2015-01-11?01:39??richer單機完畢\Classes\Item_stretcher.cpp
?????文件????????621??2015-01-11?01:30??richer單機完畢\Classes\Item_stretcher.h
?????文件????????979??2015-01-16?22:03??richer單機完畢\Classes\LanguageString.cpp
?????文件????????357??2015-01-16?22:03??richer單機完畢\Classes\LanguageString.h
?????文件???????1363??2015-02-01?01:16??richer單機完畢\Classes\lottery\EllipseBy.cpp
?????文件???????1280??2015-03-08?13:50??richer單機完畢\Classes\lottery\EllipseBy.h
?????文件???????2679??2015-03-03?21:34??richer單機完畢\Classes\LotteryCard.cpp
?????文件???????1050??2015-03-03?21:09??richer單機完畢\Classes\LotteryCard.h
?????文件???????4780??2015-03-10?02:07??richer單機完畢\Classes\MapChooseScene.cpp
?????文件???????1208??2015-03-10?02:02??richer單機完畢\Classes\MapChooseScene.h
?????文件???????8966??2015-03-03?00:15??richer單機完畢\Classes\MenuScene.cpp
............此處省略303個文件信息
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