資源簡(jiǎn)介
引擎版本是v3.16的,替換掉工程里面的Class文件夾即可。

代碼片段和文件信息
#include?“AppDelegate.h“
#include?“LoadingScene.h“
#include?“GameDefine.h“
USING_NS_CC;
AppDelegate::AppDelegate()?{
}
AppDelegate::~AppDelegate()?
{
}
//if?you?want?a?different?contextjust?modify?the?value?of?glContextAttrs
//it?will?takes?effect?on?all?platforms
void?AppDelegate::initGLContextAttrs()
{
????//set?OpenGL?context?attributionsnow?can?only?set?six?attributions:
????//redgreenbluealphadepthstencil
????GLContextAttrs?glContextAttrs?=?{8?8?8?8?24?8};
????GLView::setGLContextAttrs(glContextAttrs);
}
bool?AppDelegate::applicationDidFinishLaunching()?{
????//?initialize?director
????auto?director?=?Director::getInstance();
????auto?glview?=?director->getOpenGLView();
????if(!glview)?{
glview?=?GLViewImpl::createWithRect(“My?2157“?Rect(0?0?GAME_WIDTH?GAME_HEIGHT));
????????director->setOpenGLView(glview);
????}
????//?turn?on?display?FPS
????//director->setDisplayStats(true);
????//?set?FPS.?the?default?value?is?1.0/60?if?you?don‘t?call?this
????director->setAnimationInterval(1.0?/?60);
????FileUtils::getInstance()->addSearchPath(“res“);
????//?create?a?scene.?it‘s?an?autorelease?object
????auto?scene?=?LoadingScene::createScene();
????//?run
????director->runWithScene(scene);
????return?true;
}
//?This?function?will?be?called?when?the?app?is?inactive.?When?comes?a?phone?callit‘s?be?invoked?too
void?AppDelegate::applicationDidEnterBackground()?{
????Director::getInstance()->stopAnimation();
????//?if?you?use?SimpleAudioEngine?it?must?be?pause
????//?SimpleAudioEngine::getInstance()->pauseBackgroundMusic();
}
//?this?function?will?be?called?when?the?app?is?active?again
void?AppDelegate::applicationWillEnterForeground()?{
????Director::getInstance()->startAnimation();
????//?if?you?use?SimpleAudioEngine?it?must?resume?here
????//?SimpleAudioEngine::getInstance()->resumeBackgroundMusic();
}
?屬性????????????大小?????日期????時(shí)間???名稱
-----------?---------??----------?-----??----
?????目錄???????????0??2019-03-26?21:34??Classes\
?????文件????????1864??2014-11-27?17:35??Classes\AppDelegate.cpp
?????文件?????????987??2014-11-27?17:13??Classes\AppDelegate.h
?????文件????????1271??2014-12-08?18:51??Classes\GameBackgroundla
?????文件?????????189??2014-12-03?13:52??Classes\GameBackgroundla
?????文件????????1433??2014-12-03?11:40??Classes\GameDefine.h
?????文件????????1201??2014-12-03?11:48??Classes\GameHelper.cpp
?????文件?????????281??2014-12-03?11:50??Classes\GameHelper.h
?????文件????????6548??2014-12-09?16:14??Classes\GameNodeContainer.cpp
?????文件????????1001??2014-12-08?10:05??Classes\GameNodeContainer.h
?????文件?????????634??2014-12-03?20:12??Classes\GameOverla
?????文件?????????288??2014-12-03?17:32??Classes\GameOverla
?????文件????????1270??2014-12-08?15:18??Classes\GameScene.cpp
?????文件?????????407??2014-12-03?20:57??Classes\GameScene.h
?????文件????????1954??2014-12-08?09:46??Classes\GameScorela
?????文件?????????304??2014-12-03?21:18??Classes\GameScorela
?????文件????????2934??2014-12-08?15:27??Classes\GridNode.cpp
?????文件????????1093??2014-12-08?10:07??Classes\GridNode.h
?????文件????????1816??2014-12-08?13:56??Classes\Hexagon.cpp
?????文件?????????686??2014-12-08?13:58??Classes\Hexagon.h
?????文件????????1393??2014-12-08?11:34??Classes\LoadingScene.cpp
?????文件?????????317??2014-12-08?10:26??Classes\LoadingScene.h
?????文件?????????412??2014-12-03?20:50??Classes\LocalStore.cpp
?????文件?????????189??2014-12-08?10:23??Classes\LocalStore.h
?????文件????????2119??2014-12-09?16:05??Classes\SimpleButton.cpp
?????文件?????????705??2014-12-08?11:06??Classes\SimpleButton.h
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